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Authornew faction: egytian faction
magic types for lord light and chaos 1st tier diamondback(snake)
attack:2
defense:1
damage: 1-3
hp: 9
speed:5
intantive:9
skills:long creature: takes up three spaces ahead,posion,striking attack:user gains three defence and does max damage tier number x max damage(3)
2nd tier crawling scrab
attack:1
defence:5
damage: 2-3
hp:13
speed:3
intantive:6
shots: 6
range:7
skills:shooter,no melee penalty,plague shot,hunger:can eat creatures,not large creatures, if eats,can only eat two at once and heals half of what it eats
3rd tier:egytian footman
attack:5
defence:3
damage:1-6
hp:10
speed:5
intantive:9
skills:no retalion,air strike:any flying creatures this one attacks, does 100% more damage
4th tier:shadow
attack:9
defence:6
damage:6-9
hp:25
speed:6
intantive:10
mana:12
skills:caster,spells magic arrow and bless,fear attack,incorpreal
5th tier:javelin graveler
attack:12
defence:10
damage:12-17
hp:60
speed:4
intantive:9
shots:6
range:10
skills:shooter,no melee penalty,knocking shot,rocky shot:the user makes a 2 by 2 target and does 90% damage to the creatures
6th tier:living statue of greatness
attack:20
defence:25
damage:25-42
hp:100
speed:6
intantive:15
skills:spray,large creature,teleport,summon shadows(3 4th tier)
7th tier: pyramid turtle
attack:10
defence:50
damage:30-60
hp:180
speed:4
intantive:7
skills:large creature,earthquake:takes five creatures from each emeny stack but cuts health and minimal and max damage in half,tranform: turns user into pyramid that increases all stacks'max damage by 15(only works for a pyramid turtle)
very nice
well,wizards kinda have that theme
it damage even at tier 1 and 2 so high coz it got plague shot and can eat enemy.
shadows with bless??? I don't get it... :$

how bout curse??
Didnt you mean Egyptian faction?
lol id wish it was more properly organised
thx people tell your compter friends
the magic of this faction is light and chaos so it goes together
lol
nice i like it..:)
Interesting and creative idea. However,this race is too imba. Troops have too many skills, and almost all of the units have very high initiatives and good speed, except 'scrab'.
javelin graveler

skills:shooter,no melee penalty,knocking shot,rocky shot:the user makes a 2 by 2 target and does 90% damage

kinda overpower
speed and initiatives ok
try for pharoah and sphynx they r the egymptian names also u can go for the mummy and their chaos n darkness caster p
mummy idea cool and also pharoah i change shadow to pharoah same
isn't it better to give them dark and nature after all there are some undead like mummies how they can raise them without raise dead spell and i think mummy is a teir6 monster for homm5 but it is teir3 for homm3 and it was for necropolis
this is very over powered.
egypt cool
anubis troop is better that egypt footman
[Post deleted by moderator Shebali // Flood]
over powered and i miss a spinx unit
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