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   Forums-->Ideas and suggestions-->

AuthorHalf AFK
I think they need to implement a new rule into the game, as i just done ambush and the person had obviously losted, so they decided to wait till 1 second on every turn and then attack. I think this i out of order.

https://www.lordswm.com/war.php?warid=472620721 --> this is battle
I'd do the same. Bad gaming style, but cant be prohibited.
4. Any idea should have a purpose and describe the means of it's realization. It should also answer the question: "Why it needs to be done?".
Btw this method of pressure is widely used in ALL by-turn MMORPG. Noone ever came up with a counter-method)
If you travel naked, no artifact durability loss nor anything will be lost in an ambush, and it won't even delay health and mana recovery.

Too bad people don't realize that been caught in an ambush is more a boon than a curse. Okay, you may lose a battle and less than 100 gold - and sometimes you may win too - but it's also free skill points all the way!
Yeah you get free skill points and exp if you win, so why do people do this. They could implement a auto move script so that if the person waits till between 1-5 seconds 3 times in row the computer automatically moves them.
then they would do that twice,then do it once without waiting-repeat
I'd recommend decreasing the turn time during ambush. seriously, many people adopt that "waiting down the timer" strategy, if it was only 45 (or maybe even 30 for me) seconds, it would not hurt so much, and that still is enough time to ponder the next turn.
I think the best way to do things is, have a 60 second timer for first move and after that give them 30 seconds. If they wait for like 20-29 seconds to make move then there time goes down to 20.
being ambushed is just annoying
so i have to agree with Gilian
looked like he played fast to me...
11:

replay moves fast...duh?
or maybe he lies!
for navimegaman:
for Xerfer:
In replays, unlike live-battles, the moves are instant.
take the time to win.
just like painting if u rush it will be messy.
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