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Author | neutrals speed |
i have noticed that neutrals speed at end of combat gets +1. for example swordsmen have 4 speed, but at the end of battle they get 5speed! and my gargs cant run away! is this ment to be so? so one cant run away and just hero kill? | It's meant to be so. Every ten rounds of combat neutrals' speed increases by one. | after every 10 turns the speed of neutrals increase by 1.
the objective is as you mentioned so one cant run away and just hero kill
otherwise all hunts will be possible with high speed units keeping the match alive and hero doing damage... so if you don't act fast even slow creatures like zombies can have 6 speed... |
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