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AuthorWich race is overpowered?
I know that the admins balance the game fairly, but still though. Most of the players think that Necros are overpowered. I think so to. Becouse they can raise. They doesn't get much weaker.
but when you dont let them raise they dont become overpowered...
well, imagine their troops without raisng and they would be extremly weak
wizard level 8 can raise too.
necro without raising is really weak. imagine level 3. a knight can get luck and with swordsman kill the ghost with 1 swing. then the necro is dead with the zombies and skeles.

same goes for level 5 and higher even with no luck or with luck vampires can get killed with 1 shot.

and Muma stop complaining all the races are equallty balance each have a chance of beating another.
no! the strongest is elf
each have a chance of beating another
lie
No one can kill lvl 5 necro with same skill(5) and straight hands.
And there is no chance for most of races to defeat mage on lvl 10+
the strongest is elf
opinion of noob
7+
For example on .ru i have 2 chars.

Their last tourney results:
Elf(11lvl, 8 skill, some antiskill) - 4/15 (8 loses)
Necr(5lvl, 5 skill) - 20/20 first place
Same necr on the same tounament (6lvl, 5 skill) - 20/20 first place
yeah, necr again(7lvl, 5 skill) 14/18 (tournament ends before i played all games), skill was too low for 7lvl, but result is really good for it.
i think wiz are very hard to beat at lvl 5+ or whatever lvl with lightning and magic arrow high damage
wizs dont hav lightigt at lv 5 hey get magic arrow
yea i no but i mean at lvl 8 wiz owns o.0
elves an raise 2 at lv 8
as far i know, demon can easily beat necros at lv 5 with their mana burn
and magic arrow never miss

after ghost dead, spawn can step on it because their high init(usually their turn come before hero's turn)
for aRU:
and what will demon do with 100 skeleton archers? If necr not stupid he will be in defensive stance.
after ghost dead, spawn can step on it - do you think normal necr let his ghosts to be blocked? ))

1 shot: -spawns.
1 hit of vampires/ghosts: -half of wolfhouds.
And how can demon kill skeletons and vampires (necr with 40/50 mana)?
WolAnD what are u tolking? everybody on .ru knows that after lvl 7 elves are very bad at PvP (duels and grup battles), but they are one of the strongest on low levels and at huntig so i say its normal if u get only 4 wins and critical somether right, and also everybody knows that necros rule on lvl 5 and 6 (i would say they rule only on level 5 and 6), ofcourse they looks hard on levels 1-4, but only to thous hu do not know tacticks (many times seen like someone hits gosts then they have 100% chance of hiting whit 1 unit and then mises whit mine stuck, and goes weeping on forum!)

Im sayng here that there is only wizards disbalanced and only becouse they have ability to bust their power for money and others dont, all other balansed enought, elves rule on low levels and suck on high, necros rule only on middle levels, barbarians better at PvP whit every lvl but suck at hunting, and so on.
+
14
and what will u do on higher levels then whit first enemy range unit shoot u will lost at least 30% of skeletons? on high level skeletons good only then they their stuck is full. and then enemy will be able kill rised stuck before moving?
no race is overpowered.

each race has strengths and weaknesses
for woland

1shot= -spawns
how can they kill all 26 spawn?
75 skeletal bowmen only cand eal about 50-60dmg in long range

1 hit vampir= half wolf
how can they deal (17/2)*15hp = 127 dmg to wolf, with 55dmg from vampir?

and where is ur gated unit?
u can gate up to 8 wolf and 10 spawns
they boost ur dmg up to 30%

ghost r sucks if u kill them with magic arow, full arts(5sp-2know) can kill 7 ghost/magic arrow

do u think normal necs let his ghost blocked?
he doesnt want to, but he CAN'T
wolf and spawn over-init than them
while we kill ghost with magic

demon play with defensive strategy
with 2 shot magic arow, ghost dead
and if he raise them they only have 6hp = easier to kill with magic arow again
for Ironfist:
Elves are not so good on low lvl and not so bad on 8-10 (on PvP, of course)
Necros on 10+ are very powerful, also they have different builds and it is interesting to play them. On 7-9(without ghost upgrade) they are middletiers.

for aRU:
30% probability of what i wrote)) Just little overstate it))
But skeletons will shot at least 2 times, and there is high probability that there will be luck on one of it (i'm talking about full art battles). Just believe me, i played something about 80 battles in the row (with my tournament multichar-necr) and there was no loses to anyone (including demons). With 4 skill of necr there were some dangerous situations with demons and knights, but with 5 skill - no chances for them.
17
Play a dark elf at lvl 5 or 6(without shrews) and then say again that every race has strengths.
At least I can't find the strengths. With equal arts you don't have a chance against any other faction.
This topic is long since last update and considered obsolete for further discussions.

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