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Author | about contrary magic effect |
if the contrary magics are cast on the same stack,what will happen?
4 exzample,a necro cast 30% delay on swordsmen for 2 turns(advanced darkmagic lv,SP2),then the knight hero cast 20% rapid on ths same swordsmen for 0.5 turn(0 holymagic lv,sp0),
what will happen?
1,all magic effect disappear like nothing happened;
2,delay effect was removed,rapid effect remains;
3,due to necro has higher lv of darkmagic and higher sp,swordsmen would get 10% delay(30%-20%) for 0.5 turn and then get the rest 30% delay for 1.5 turns.
which one?pls tell me.thx. | well,
give it a try and look with ctrl click on critter, to see active effects | well,we cant see the magic effect of one stack through left-click,we dont know which magic works on them and which dont. | sure you can see the magic effect of one stack. Actually you just left click on the stack then one more left click. you will see a new frame which will show you the magic effect. Try it and you will see. :) | hehe,thx a lot! | will happen as at 2 | thx Ivor,
btw,that's a bit unfair for the necro in the exzample above.. :( | this setting is the same as in the game of heroes series thus it was not unfair. what we should do was to choose the right monment to cast the spell. :) | but i heard that in the newest virsion of HMM5,it changes as the 3rd occasion described above. just heard from other player,i havent play it yet. :)
and,i think in the SP seems useless,becoz ur magic effect is not able to last for more than 1 turn(enemy's hero can remove ur dark-magic when gets his turn). | what really happens in the real games is they are both negated so its virtually the same as casting dispell! | but this isn't the real game. so i don't know |
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