Author | Enchanter's guild |
Let's say someone chooses to focus his skill on 1 of the 3 sections. What is considered what? I mean, for example, I would consider the cape of spirits to be armor. Still, I see that you can enchant it for extra damage. Is it considered a weapon? What's the criteria? The item's effect? The item's position? |
all artifacts have one of 3 types: weapon, armor or jewelry
so there 3 ways in this guild: enchanting weapons, armor or jewelry |
Indeed I know that Aravil. What I'm asking is which ones are considered armor and which are considered weapons. The jewelry is pretty much standard I guess. The example with the cape I mention above is what bugged me. Is it the place (left hand, right hand, back etc...)that affects it? Is it the effect (for example a bow on your back is a weapon and a cape an armor)? Is it the enchantment (e.g. if the enchantment is offensive it's a weapon, if it's defensive it's armor)? How can I tell? If I want to specialize on only one section I don't want to waste my elements and guild points. |
Just pick the item...
If it has these available enchants:
ignore target's defense;
air elemental damage bonus;
earth elemental damage bonus;
fire elemental damage bonus;
water elemental damage bonus.
It is for weaponsmiths.
If it has these available enchants:
decrease attack of charging stack;
air magic shield;
earth magic shield;
fire magic shield;
water magic shield.
It is armorers.
If it has these available enchants:
nature magic spell efficiency bonus;
air magic spell damage bonus;
earth magic spell damage bonus;
fire magic spell damage bonus;
water magic spell damage bonus.
It is jewelers. |
for Agelage:
Thank you very much for your answer. You've been very helpful indeed. From what you say it is in fact the enchantment effect that determines the type.
So let me check if I got this right using my example above, since the cape of spirits can be enchanted for nature magic spell efficiency bonus and so on, it counts for jewelcrafter? |
take weapon |
Arioch, you got it right. Capes, cloaks, maskrobes etc are considered jewelcrafting gadgets. Speaking of fantasy terms, a cloak won't protect you from a physical attack greatly, but might have some spiritual effect on the spells. This was the idea that guided the devs. |