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Authornecromancers tips, hint and tactics
All the fellow experienced necros out there...let's share the good strategies and tips for the all the necros out there
"...and for the all the other players" ))
one tip from necro players (newbie)have large groups so reserection spell brings back more.
another tip after all skeletons dies the zombies attack increases by one
here some tips for yuong necromancers: skillpoints given for lvl poot only to knowlege till it become 5, on 1-2 lvl take as many zombies as u can and split all skeletons, skeletons are poore fighters but they can take retaliation befor zombie or block enemy archers, rise only zombies and dont forget that after rising HP gets lower, after u get ghosts (3-4 lvl) its become your prime weapon, remember that after 2 misses will be 100% hit and after 2 hits 100% miss, use 100% to strike strongest enemy and dont get retaliation damage, if there is 100% hit try to hit week enemy so hi will retaliate giving u less damage and braking 100% hit, dont let enemy stend on yours killed stacks becouse u will not be eble to rise it, on lvl 5 u will get your strongest weapon - skeleton bowmen, whit help of necromancy, high racial skill and skeleton reserve u will be able to bring huge amounts of them to the battlefild, whit help of ghost and vampires u will fill very good on lvl 5-6
sorry the first one was wrong not only when skelekons die its when any stack skeleton ghost etc dies the zombies become stronger in attack and if you raise the died stack again the zombie attack will still be the same after that stack died for the first time and if its died for the second time it increases again examples zombie attack:1-one of your stacks died-zombie attack become:2-you raise that stack again-the zombie attacks still:2-that stack died again-zombie attack becomes:3
Ignore romiah speech.. refer to help on rage. Although normally if a stack of your own unit dies, zombies will get +1 attack...

For skeletons, becos their base str is only 1, you need 2 stacks of skeletons to die in order to let the zombies have a +1 attack.

For other units.


Rage:
The attack parameter of this creature increases every time a non-summoned stack of the same hero perishes completely. The effect can be calculated as (basic attack of the perished stack without hero bonuses)*(strength of the perished stack)/(strength of all army of that hero). The effect cannot be lower than 1. Strength is an unrevealed parameter. Creatures acquire rage for the rest of the combat, rage effects stack up. The maximal stacked effect can't exceed 2*(hero combat level).
its not true that 2 hit one miss
i had 8 hit one miss

http://www.heroeswm.com/war.php?warid=468562136

so that miss its only a fairytale that all for me if i had only one ofensive unit ghost if they always hit i cant even atack vam are the beside zombis farmers the most unless unit in this game
for woj:
and did u know that all damage spells (exept magic punch) always hits ghousts and brakes hit\miss count, also count brakes if all stack of ghousts dies and is rised, some players specialy use magic then ghousts have 100% miss to brake it.
also count brakes if all stack of ghousts dies and is rised

Wrong!
Raising dead Ghosts/Apparitions does NOT set off the counter. Only offensive magic do that (excluding Magic Punch).
so enny good strategy to survive this ?? they can step game over they can kill zombies and skeletons game over i maybe split vamp its gonna take more time to kil them ?? eny way vamp with damage max 40 to enemy units its always useless hit from eny enemy in that same lev 5 vamp die
for _Valeria_:
do u understood me? i doupt, if all ghoust is dead then count brakes, if even 1 ghoust in stuck is alive before rising ofcourse count will not brake

for woj:
many ppl finks that necromansers are though, but true is that it is false, to become strong necromanser must have high racial skill, grate number of skeletons and so on, if u wont to become very strong on lvl 5 u must till then only hunt or lose every battle whit players so that way u will get low exp and almoust same numbers of racial skill so your racial skill will be a little biger and u will be able to take more skeletons and only whit their help u will win, also there is dark future for necromancers, u will get strong liches but even this will not help u becouse rising will be worch nofing, every time u rise stuck has less HP and enemy will send them back to grave before even the stuck made move, necromancers are good only on lvl 5-6 and only if they have high racial skill...
12.
Even if all Ghosts have died, raising them does NOT set off the counter.
If you could give me some battle, where this rule brokes, I will submit that you are right. But on RU there weren't such a battle and the total number of battles there is counted in millions. I s'pose that's a good enough statistics :)
so the necro don't have any future ?? without ghost and if its true that lich have very small hit points and initiative it unless to play necro and it was my mistake to :( choice necro i was hope that necro gonna be strong in the future and not the more week with more lev :(

heh when i start this game i didint know that is only one winer the elf :(
for Huntress:
no counter sets off by killing all stuck, but it dont matter, i many times have seen aproval of this rule as i am 7lvl necromancer on RU server, this best seen in hunt, many times i rised ghousts and they was killed 3-4 and at very bad day even more, u can belive me or not but it is true and i am to lazy to look at my battlelist (-_-)
for woj:
i would say they have dark future but they have, bigest problem on high lvl is that rise become almoust worthless, it is why many necromancers reduse knowlege to 1-4, spell power to 0, and higers attack and defence, but do not doubt lich they are very good, they can strike multiple enemies, liches + skeletons make necromancer one of the best range heroes, and they have zombie chit, Infecting strike (each successful attack of this creature reduces the Attack and Defense parameters of the target by 4 (neither can drop lower than zero, though)), whit few stucks of zombies necromancer in a few turns can reduse enemy attack and defense to zero!
15.
Give me a link :)
I'm 6 lvl Necro on RU and I have never ever seen the situation "2 hits - death - raise dead - hit" or "hit - death - raise dead - 2 hits".
Many people told that is possible, but NO ONE could give me a link to the battle where such thing happens.
but till now i didnt see any body that have liches or infected zombies or appartions or death envoys
18.
Liches - lvl8
Inf.zombies - lvl8
Apparitions - lvl10
Death envoys - lvl11

The highest lvl in the game is lvl 7 - that's why you don't see these creatures :)
i know
This topic is long since last update and considered obsolete for further discussions.

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