Author | Group Battles... |
There should be a way to quit a group battle when in waiting condition but ONLY if you are the last joined person.
The idea is to eliminate cases when player just did not see messages like "no arts" or "for me plays xxx". Currently if he gets in by mistake he has absolutely no chance to get out. |
there should be an option to cancel the battle - but only by the player who created it. during the wait time. |
yes i agree, need to be able to cancel because the waiting time is too long. |
maybe, but I don't think it fits their concept... |
they should be able to exit the group battle |
support i were annoyed to... |
And you should do something big to group battles.. Five last times I've played group battle, 1 or 2 players were AFK!!! So it takes 5 times more time tah a duel and propably you wont get any more xp you would get from a duel.. I'm totally bored in group battles! I HATE THEM!! |
Group Battles are great, and I support this concept. There was one guy who I had been with me before who had AFK'd, and right after I joined the group battle I saw he was on my team! Well that was a waste of time as he AFK'd the whole battle. |
as he AFK'd the whole battle.
don't think he have any chance to be AFK'd after the fifth turn of that battle }
and if group battles were that perfect, the administration wouldn't announce such changes, would they? |
I think there should be a way to exit a group battle before it starts. Just a bit ago I had a person join my team without reading the description that I only wanted player ___ on my team. This person should've had an option to exit out after realizing that he/she had joined the wrong team, or I (as the creator) should've had the option to remove him/her from my team.
I think there should be a thing for the creator to accept/deny a player for the group battle, even if it's only for your own team. If you create the accept/deny thing for only the creator's team, this would eliminate the people joining the wrong team (because the creator wanted to fight alongside a friend) but wouldn't allow the creator to "pick and choose" his/her enemies based on faction, artifacts, etc. Or maybe there should be an option during the setup so you can auto-accept if you don't care who you fight alongside. Yes, that should be it! There should be a box to check if you want to choose your ally. (A little checkbox that says something like "[ ] Accept/deny your ally/allies") And if you don't check the box, it'll auto-accept whoever joins your team, like it does now. That way, it won't be an inconvenience to those who just want to fight regardless of who they fight with, but it won't be a huge deal for those who want to accept/deny their own ally.
However, I'm a little more cautious on allowing the enemy (challenge acceptor) to choose his/her ally. Maybe that should be an option for the creator, ie. "[ ] Allow 1st enemy acceptor to accept/deny his/her ally" This would allow for two teams of friends to fight each other. Or the acceptor team could remain random/first person to join as it is now (no option). You JOIN the enemy side KNOWING that you cannot accept/deny your partner.
Or perhaps you should allow for private battles, so that if 4 friends want to fight (either 2 vs 2 or every person for oneself) they can do so (invite only for private battles).
I still think there should be an option to at least accept/deny your ally if you are the creator. Sometimes people want to fight alongside their friend but don't care who they fight against, so it should still be a public fight.
Just a few thoughts based on other games I've played and experiences I've had. |
been said https://www.lordswm.com/forum_messages.php?tid=1832843 |