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AuthorThe Mystery Of The Magic Punch
If so, why? i think because knight is weak against that type of merc quest. maybe too slow ?

is there any formal documentation about this ?
#60 Wizards get bonuses in hunts because they'll simply suck too much if they didn't.

#61 The resistance depends on your knight faction level, no matter what faction you are playing at that time. So I don't think there's much valid reasoning in your suggestion.
There is no mention of this in the 'About the game' section, so I guess not.

We're most probably not going to get answers anytime soon from the admins here on whether it's intentional or simply a bug. I think it's better to ask on .ru forums for a quick answer. :)
for Skuwak:
idk I always felt knight racial wasnt too great, till now, I got +1 sword and +1 bow last racial increase
how about other caster like druids ? and about genie's dark magic also reduced by knight faction level ?

and how about lore monster ? is lore monster always deal 25 damage per magic punch despite monster level ? is lorekeepers monster 0, 1, 2, ... always deal same damage with magic punch ?
A lorekeeper monster 0 deals 25 damage with magic punch. I don't know about 1,2... but my guess is that they all do 25 damage with magic punch.
I guess they like Knights :P No any other reasonable answers to this

No. I think someone just discovered a bug. I'm sure they'll fix this.
... provided that someone reports this bug.
REALLY?!? You mean there's finally a mechanic in this game that benefits only Knights, and no other factions? (!?)

OMG... this can't be true. Someone please pinch me, I don't wanna wake up from this dream..

No. I think someone just discovered a bug. I'm sure they'll fix this.

Lol Jedi-Knight will be so sad...
I can easily see how this bug came about. Knight is the first faction (note that Empire is a Knight). In the code, it probably has index 0. The bug is that these types of quest are not assigned a faction, so they default to 0 (as if they belong to Knight faction).

It should be an extremely easy bug to fix.
for Skuwak:
Me as well... lol
I think someone just discovered a bug. I'm sure they'll fix this.

It's not a bug. It's a feature. I've found on .ru forum that this feature is known from winter 2007-2008. If it would be a bug, it would be fixed long-long time ago.

It's not a bug. It's a feature. I've found on .ru forum that this feature is known from winter 2007-2008. If it would be a bug, it would be fixed long-long time ago.


but, is there official documentation about this ? like wizard increased chaos magic strength is written in the racial ability section wizard.
There are many features without "official documentation" in this game!
for cakur:
There are many features without "official documentation" in this game! which are known as "Easter eggs" :p
If it would be a bug, it would be fixed long-long time ago
you sure?
Mistresses still have negative shots and thats been a loooooooooooooooooooooooooooooooooooooooong time as well. Since the start of our server to be exactly :)
[Player banned by moderator DragonEater until 2011-08-13 08:12:15 // forum rule 4.2.1; please don't use so many 'o's/warning]
negative shots??
which are known as "Easter eggs"

... some of which are actually bugs.

I remember when Arctic encouraged people to report Easter eggs after a major update, I was just laughing. In software, that means, "go find bugs for us!" Very few things that people reported were really Easter eggs, but most people couldn't tell the difference.
This topic is long since last update and considered obsolete for further discussions.

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