Author | Endurance |
Knights Have endurance, they are slow, they have a lot of units, and Wizards have a lot of spell (fireball,etc.), Should be not a problem for wizards to kill them fast with a lot of fireballs .. :) then what u afraid of ??
Knights always have troubles against Elves and Wizards .. but not against DE, the talents are balanced .. :) |
Knights always have troubles against Elves and Wizards
knight is the worst nightmare for elf imo |
btw, demons+DE are able to use striving speed from off branch(7 talents) which is equal with 2 holy magic talents+dominion |
I think this topic gets off-topic. BTW again I say there are enchantments against spell elemental damage, there are also abilities that protect against magic, wizard also gets weaker spells in pvp, spell power artifacts are more expensive and weaker than atk/def ones... also knights have resistance, fireproof and vitality which all lead to tougher damage dealing capabilities for wizards... |
Lol I like how this is going :p
Bottomline for me: Knights are SLOW, but with the right balance in numbers and arts, i always find them very good in late game situations in GBs. TG Caravans are the opposite. We get sawed off in the speed of light if there isnt any defence arts. So with something like endurance, or even stoneskin, well, reciprocates the fact that we are slow but stable.
Off topic awhile; To all Wiz: Peace mates! Though i find killing high stacks of gargoyles really fun with Xbows. xD
Luck befalls Crossbowmen!
Gargoyles get enraged.
Gargoyles get enraged.
Crossbowmen deal 2583 damage to Gargoyles. 163 perish.
Just to add some humour to this thread, no offence to anyone ;) |
Gargoyles die easily without a hero:) Why only peace, alliance would be better:)
BTW this is really off-topic... |
The talent system is now being tested. During this testing period, players can reset talents for their characters at any minute absolutely free of charge. Be aware that talent efficiency and/or cost can be changed at any moment; you will be notified of any changes by an official announcement. |
well I would like to say: please give necro holy spells :)) I would really appreciate that :) mass holy spells are owning |
46
Well, anyone having a clan just for an alliance of knights and wizards? that should be cool. ;)
48
Well, isnt necro more Dark-oriented? Having holy spells will just make it a little illogical, no? xD |
Well, anyone having a clan just for an alliance of knights and wizards? that should be cool. ;)
The "defenders of defense":), both races are defensive, I think the name is cool:) |
The "defenders of defense" - say it 5 times very quickly, and we got ourselves a good ol' tongue twister. :D |
like i say at everyone who askes this, knights have slow units not grif tho so thats y they r mainly defensive because there slow but strong to. And also thats the whole point of a knight to be defensive don't u learn? |
for Acolyte:
please give necro holy spells :)) I would really appreciate that :) mass holy spells are owning
Firstly, that's kinda off topic.
Secondly, it would make Necro weaker. The Necro talent wheel is stressful enough to balance without another Magic section to worry about.
Besides, do you have that much mana to worry about so much magic? |
I dont think this is off topic,balance must be in this game!!
If werent in world balance and improve,we woould live now under the sky and speak with monkeys.So please say others too your opinions!Dont afraid of ban!!I hope all want the same,the rights |
isnt it balanced? imo only necros talents worst |
I really dont think holy magic is a necro thing...
All necro needs is those level 4 and 5 and new necro-ONLY talents like:
banshee howl,
or talents to increase mass effect area by 1 square
or +6 spell power on raise undead spell...
of course requireing Expert level of darkness or nature magic respectively. |
for MassMacros:
The game is quite balanced now for levels 5-10.
However, at level 11 there are some (serious) balance issues. Admins know it, and on .ru corrections have already been made (a long time ago). I hope that some day that will happen here too.
Higher levels.... I don't know about them.... yet:) |
I agree whit Gyver.
Every other factions have unique talents, exempt necro. We need some necro-ONLY talent. And bunshee howl would really help (at least we wold have some advantages for not having any morale). |
i thought spirit link was a necro only talent :) |
might-builted necromancer and ally with mass holy spells are deadly combination. I am talking about lvl 10 with mass rapid and mass chastise... mass rapid is very strong for undead because he has not morale and +30%/ +40% initiative and +9/+12 atack skill makes his units very very strong |