Author | Someone is buying all mercury!!! |
to StorminMerlin: If nobody bought mercury for selling it at the market, it would still be gone in an instant and those who don't want to wait at the facility's gate would have no choice, but to do so anyway.
Everyone has the same chance as me and the other traders to buy some themselves, I'm not bribing the facility manager to get priority access.
PS: No offense taken, but your argument is as valid as saying your gambler's guild 'victims' would be better off without you.
to Pang: The only reason, the mercury piled up a while ago is that first the farm ran out of money and later on the gem mine, so everybody had to work at the lab, till it ran out of money itself and the refining and production sites never had any. So it was predictable and I don't see it happen anytime soon. |
Apparently also there are people who are happy to suck money from other players.
Apparently also there are people who are forced to buy from the market, yet would not have to were it not for players hoarding resources for the purpose of profit.
Personally I am in favour of banning the sale of resources on the market.
+20. |
This is simply a question of how much time you are willing to spend for this game. Some people play more dedicated than others and they have an advantage, but thats true for every game.
So either you go to the facilities at the right moment (better say right second) and by the ressource yourself, or you find it to annoying to do so, then you have to buy them at the market for a little extra fee.
And where ever there is a possibility to make money some people will do there best to do so - but that is not bad - it's economy.
Frankly I do belief there is hardly anyone here who would buy his stuff directly from facillities in real life, although it would be cheaper - you go to a trader (e.g. the market). |
41:PS: No offense taken, but your argument is as valid as saying your gambler's guild 'victims' would be better off without you.
A predictable tactic, trying to deflect attention away from the weaknesses in your own argument. The term 'vitcims' is totally wrong for a start. At the beginning of any game, I have a 50% chance of losing as much as I stand to gain. Could you say that about your profiteering? No. It is also impossible to be a victim when you are a volunteer. Sometimes I join others' challenges, sometimes they join mine. What you said is totally and utterly irrelevant and baseless. |
I just used this reasoning like you did to make you realize this flaw, that's why I marked victims.
You use your skills and abilities to generate profit from one game feature and I use mine to generate profit from an other game feature and I fail to see why one should be worse or better than the other. |
Economy is differ from unrestricted, especially in a jeopardize or adverse circumstances.
In really world, a merchant can be execute by shooting or fine if he hoarding and cornering in order to get extortionate profits when war or inflation. |
Yeah every good trader should keep in mind that he could be killed in war for beeing a trader - so he better stops making profit fast, before he gets killed.
Honestly I don't think many merchants have that on their list, at least not where I live. |
45
Again, you're missing the point. There are no 'victims' in card games, only people who have volunteered to take a risk. In your case, there are plenty of victims, for reasons already discussed. |
There are no victims in trade, just people willing to wait and those who aren't. A priori everyone has the same chance to get a piece of the cake and even if you don't get anything you just lost some time and have plenty of tries left.
Following your reasoning you should also condemn the thief's guild, for forcing people to fight in a most unfavorable setting. |
https://www.lordswm.com/pl_transfers.php?id=4407708
if i see something like that, i dont trade with them, its that easy
If they ruin it, dont help them =) |
Sven you're right again. Not only are these guys making making some people have to pay more for res, they are also taking res out of circulation and making the sluggish production of factories even worse. |
[Post deleted by moderator Shebali // typo >.<] |
they are also taking res out of circulation
No more than building a fort takes wood and ore out of circulation, ore building a magic guild takes... pretty much every resourse out of circulation :) |
53
Yes, but those resources found their use, Sheba.
These merchants let their resources sit and do nothing but look expensive. |
I don't agree. If you look at her profile there are hardly any ressources stacked up, so obviously all she has she puts onto the market, where everybody is free to either take the offer or not. So where does she take them out of the circuit?. |
55
It means that , WE non-merchants have to pay to keep the circuit going -.- |
fusei.
imagine (in real life, not on internet game) a guy called Frank (for exemple)
Every morning, Frank goes to the supermarket at the oppening, and then buy all the stock.
After that, he put all products in his own shop.
Then, other people come to the supermarket, and can't buy anything here because it is out of stock (all stock is at Frank's shop).
The need to buy it from Frank's shop, with a +30% price.
They don't want to buy it at this price, they wanted to buy at supermarket, but Frank gaves them no choice: it's Frank's shop or nothing.
I don't think a shop like this could be allowed in any country.
Now look at yourself, with the facilities and the market and compare it with Frank's shop: it's exactly the same thing.
You buy all mercury at 369 gold/unit at the shift end, but you don't need it, you buy it only to sell it on the market at higer price (let's say 400 gold) and make profits.
Now imagine an other player needing mercury (for castle, artifacts...)
He comes at the shift end, but 1-2 seconds too late, you bought all before him.
Then he is forced to go to market to have his mercury, and he buys your mercury at 400 gold/unit.
Let's say he buy 20 mercury this way.
You paid 7380 gold at the facility for the 20 mercury, and you sell it 8000 gold, you have won 620 gold.
The other player paid 8000 gold instead of 7380, and it's your fault if he pays such a high price: without you he would have paid 7380 at the facility.
Result: you have won 620 gold, an other player have lost 620 gold because of you.
I think we can consider that you have stolen him 620 gold.
Stealing should'nt be allowed, it's very bad for the game.
I think we need one of these modifications to prevent stealing by using market:
-impossibility to sell ressources or basic artifacts at market (market would be only for skeletons and hunter/GH/MH/thief arts)
-possibility to buy directly from the production site if you work here (for exemple if you enroll at lab you can choose to be paid in mercury or in gold)
I think there were already propositions like this on ideas and suggestions topic. |
At the moment there are machineries and factories crying out for resources. This is forcing some players to buy goods from the market, whilst the resources sit there doing nothing. |
Brokering resources doesn't take anything out of the circulation, it just adds another small step on it's way to consumption.
You're really giving me to much credit when you think I on my own could ruin the games economy. It has been set up this way and as I understand it they have the same (or even stronger) effects on ru and it doesn't look to me like they're planning to change it.
The only thing I actually do is changing the waiting order, the basic reason is that there is not enough mercury, so I (and others) do what the facility should do and raise the price a bit. |
Actualy, very few people let their resources sit and do nothing but look expensive. And if they do - obviously they are not [resourse] merchants.
I don't mind people making gold on resourses - got used to that on .ru long ago - you'll hardly find a stocked mine there :)
My only regret is that I'm not one of them (people, that is, not mines :) - but that's completly my choice. I'm just too lazy to click out res every hour :P |