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AuthorThieves Guild strat
Hi all,
I remember long ago (before i bought a 500k TGI) I read about how thieves had to
lose every third game or something like that to keep difficulty manageable. Can someone give me some more info on h that or any other TG strategies?
Hey there! You dont need to lose on purpose, its just about average winrate: in a TG winrate is about 60-65% no matter what your ammunition is, cause caravans are dynamicaly balanced - after your win they get stronger, when you lose the get weaker and so. Dont worry about keep difficulty manageable, it will do it itself
^
For instance, you can mirror every battle and still end up at 60+% win rate wht a decent faction.
There seems to be a cap on this though. If you play terribly, and have a bad faction, your win rate may end up being lesser than average.
yeah, there is a floor of a balancing, when losing wont make caravans weaker. However, its almost impossible to reach, if you are not losing and playing bad on purpose
The more you kill the easier it gets, everytime I got to log out. I intentionally lose so my next caravan gets easier. Finding mage caravan, kill everything except 1 troop and then defend until their hero kills all your troops.

More FSP = More difficulty reduced.
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