Author | Survival Tournament Update! |
The following is transcript from .ru forum.
Starting from 200th ST. There will be four major changes to the Survival battle mechanism.
1) The ratio of Exp/Fsp has been nerfed from 1400/0.4 X CL to 700/0.4 X CL.
2) New creatures have been introduced into the waves.
3) Reinforcement act by themselves and is no longer controlled by player.
4) It is possible to drink Potion of Skills and to take a challenge. |
The effect of PoS as in ST will follow the AG/WG pattern:
Level FSP
3-4 3
5 4
6 5
7 6
8-9 7
10-11 8
12-14 9
15-16 10
17 11
18-21 12 |
Thank you for the update. |
thanks |
let's try it |
I'm combat lvl 16, so exp should be 700 * 16 = 11,2k and sp 0,4 * 16 = 6,4, but I only got 4,4k exp and 6,38 sp, so the exp amount is incorrect. Looks more like 280 exp per CL. |
3) Reinforcement act by themselves and is no longer controlled by player.
can someone explain me what's that? |
for Skoczek:They are simply AI controlled, so far less useful than before - particularly if you were a caster and evaded. For example for me I got 81 evil eyes that spawn next to a creature. I would have moved them away so that they can shoot, they ust stay put attack in melee and get killed.
What I do like is I did this with DE so FL of only 6 yet was getting up to 4ish
FSP and a nice FSP:EXP ratio as well in min arts. |
for Skoczek:
obviously it means that if you get troop reinforcements in ST (if i remember its an orb with rally talent picture) they will be AI controlled. |
I'm combat lvl 16, so exp should be 700 * 16 = 11,2k and sp 0,4 * 16 = 6,4, but I only got 4,4k exp and 6,38 sp, so the exp amount is incorrect. Looks more like 280 exp per CL.
It's probably because your score was low. You will get 11.2k exp at most, so it's the cap, like hunts.
Also note that the fsp cap is reached much faster than exp cap. |
I think the translation at #1 is wrong; it isn't 700/.4 * CL, it's 700*.4 *CL. 700*.4 == 280. |
Very nice. Did this in min ap as holy knight (fl 6) and got over 6 fsp, for 4k exp.
Also nice to see all the new creatures in the tournament, I hope they introduce them in hunts and MG next. They have been around for years now and since they appear in WG we can surely say they roam the lands of our empire also. |
Another suspected update:
(Your) phantom forces no longer has a chance to miss physical attacks.
I tried with 4 attempts where I cloned 20 phantom forces. All died upon the first hit.
Don't tell me that's mere bad luck. It'd be a chance by 1 of 1,048,576.
Anybody else would like to test this out? |
Good to hear that, its actually good update.
Now result outcome won't depend on who get 2 misses on all their phantoms.. equal chances for everyone now. |
@13 that would be great update! there's too much luck involved with phantoms |
for SwiftGirl:
https://www.lordswm.com/war.php?lt=-1&warid=818815232
I tried on all 7 stacks in above battle and only one of them had missed to receive damage on 1st attempt. |
for Murali:
This development may be restricted to only ST.
Yours may be pure bad luck :) |
Hallo :)) keeps :)) |
EXP/FSP ratio for the event |
For my level its 4k exp for 5 fsp! |