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   Forums-->Ideas and suggestions-->

AuthorArea effect Holy/Darkness
I think should be more appropriete if mass spells have a area effect based on Combat Level instead always 4x4.

For a CL 5 - 7 I think 3x3 should be enough.
CL 8 - 10 4x4
CL 11 - 13 5x5
CL 14+ 6x6/7x7

Mainly because when you get new troops 2x2, your buffs/debuffs could not reach them on same time, also on Heroes V we could buff/debuff all troops at once.
+1
But it should be like expert mass spell and costs 3 times the mana
For a CL 5 - 7 I think 3x3 should be enough.
-1

CL 8 - 10 4x4
CL 11 - 13 5x5
CL 14+ 6x6

+1
The Spell by itself changes the battle outcome easily. if you increase the area of effect some factions would be unbeatable. still a new talent can be applied for it but the game balancing would be the main issue of this.

-1
I disagree with lvl 5 3x3 area. It is too small. But:

CL 8 - 10 4x4
CL 11 - 13 5x5
CL 14+ 6x6
+1
CL 11 - 13 5x5
CL 14+ 6x6


-1
Are spells such as disruption ray and poison also part of this, because in HoMMV they didn't affect every stack, only an area?
Only spells which affect full area such Rapid, Bless, Delay, Curse etc.
Others should keep as it is :)
This would strengthen high level holy and darkness magic players, which are not available to all factions.

7. It is forbidden to create topics with suggestions to weaken/strengthen any unit, artifact, faction.
If needed they could give some nerfs/buff others factions most affected, which is not the case about this thread. :)

I just think, they need more range on cast spells, when you're just a CL 5 - 7 you have only 4 kinds of troops, even so only 2.5 are really important, with max 1 2x2 unit size.

When you're eg: CL 20 you have 7 unit types, and atleast 5 are extremly important, so they need proper area buff/debuff. Because the scale of size have literally changed. Also to not forget will have 2 - 3 units 2x2 size in your army.

If empire needs do a reform to adjust a more appropriate balance to new system, ok. Gonna be even better, but it's not the point here anway :)
Very intresting
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