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Author | help in MQ |
My idea is to have a random stack to help us in quests.
quantity and quality of allyed stacks will depend on MQ lvl.
MQ levels
1-first upgrade
2-second upgrade
etc etc..
Number of troops will depend on stack(not same number of devils than of zombies).
Exact number will depend on HG level. higher lvl, higher chance to get max allied(40-60 farmers) 60 would be max, i hope you get the idea.
There will be a 20% chance to get an upgraded unit!
Allied creatures will have heros parameters. | 1-first upgrade
2-second upgrade
etc etc..
SORRY, i meant
1-first tier
2-second tier
etc etc | +1 | -1 Even by implementing this you are only extending the dead-end by a certain amount which in my view is pointless
-- nahdont, https://www.lordswm.com/forum_messages.php?tid=1907516&page=0 , post #6
more importantly:
https://www.lordswm.com/forum_messages.php?tid=1894512
49. Possibility to recruit extra mercenaries for HG and MG combats.
(see also post #30 of https://www.lordswm.com/forum_messages.php?tid=1906081&page=1 ) | for stoler:
+1 |
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