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AuthorLWM_advanced_ecostat script
i downloaded this script from the WG homepage.

"This script's primary objective is to display workshift ending time next to facilities listed on the map."

i thought, i now can better decide to enroll or wait 5 min more to get a better payed workplace by just having a short look at these times. but some how the shifts change their endings. and with this script u have to click the facility to update the time. so their is no realy an advantage to before. iam sure there is any good idea behind it. i never noticed that before.

can some1 explain to me what purpose the changing work shift ends have?

thx in advance
Yeah this script sucks, always displays wrong time next to facility for me. As for changing work shifts I once knew but now can't remember.
yeah, i tried it as well and removed it after 2 minutes :P
still want to know...

any1 have answers?
work time is 1 hour.
this also (from my observation) can take +5 min.

So one hour can past and you still must wait a few more time (up to 5 min?)
before you can enroll.

There are one more thing:
- after end of work factory is unoccupied.
- when first player go to work in this facility, timer is starting counting one hour.
- if facility is NOT ocuppied after end of work, a example for a 10m, next time to enroll starting count from this time. This mean, that we don't have STATIC "Workshift ends at: 13:45" - this will change sometimes...
i don't know how exactly this time is rounded - up, down or in other way...
thx very much

closed
closed by Baloo-the-Bear (2011-09-07 17:15:41)
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