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Author | thieves guild ambushes |
how do they work? like, at what level are you exposed to them and so on - could anyone expand on how the ambushes work in a bit of detail? thanks! | Thieves' Guild
This is a clandestine guild, your character does not have free access to it since registration.
A secret society, whose primary objective is to ambush trade caravans. Entering the guild is only possible if you possess a special invitation acquired from another thief, or after paying the guild entrance fee:
[thieves` invitation]
Combat level 6 is required to enter the guild. The invitation parchment disappears from the inventory; however, a progressive thief gets new ones after reaching level 5 of the guild.
Players who had previously received the TGI at Guild level 2 by the old rules, will not be given one at Guild level 5.
Lords gain guild points for successful ambushes. Besides that, defeating other players and mob caravans earns gold. The loot is proportional to the thief skill level.
Equally with caravans, it is possible to encounter player characters of the same combat level. The ambushes are set between regions in both directions. Ambush can only occur if someone walks between those regions. However, the traveler always has a chance to pass unspotted. If two travelers are walking in the same direction and both get caught, all the three will fight in one combat. Obviously, the victims would unite against their aggressor.
1) The troops of the ambusher must be 100% ready and those of the traveler - at least 40% ready for the ambush to take place;
2) The thief's victim who suffered a defeat cannot be ambushed again unless three hours have passed since last ambush;
3) The thief who lost the combat can set a new ambush only 1 hour later;
4) During ambush, the troops and mana restoration of the victim does not cease, the necromancers' skeleton reserve does not diminish and won't be reset after combat.
5) Members of one Military clan cannot get ambushed by each other.
Each new level in thieves’ guild grants its member initiative increase, as well as one random Thief set artifac.
https://www.lordswm.com/help.php?section=39 | Thief guild table:
https://www.lordswm.com/help.php?section=10
Thief arts:
https://www.lordswm.com/help.php?section=40
Example battle of ambushing a caravan:
https://www.lordswm.com/warlog.php?warid=497003275
Example battle of a thief ambushing a player (or a player being ambushed by a thief):
https://www.lordswm.com/warlog.php?warid=496968198 | okay and my only other questions are, if you win a battle this way as a thief, do you get a good sum of money or is it comparable to a hunt? and does the victim actually lose money? | http://www.lordswm.org/strony/eng/tutorials/002-thieves_guild.php
Read my tutorial... | If the thief wins, then thief gets base x TG level (TG 0 is counted as 1).
base = 50-100 gold
Victim (whether caravan or human) loses base. | thank you very much everyone that was very helpful! | closed by valens2 (2011-04-17 11:22:41) |
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