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COST Card description
0 Cow rabies -6 stacks to all players
0 Full moon +1 barracks to all players, +3 stacks
1 Goblins 4 damage, -3 mana
1 Sprite 2 damage, play again
2 Dwarf 3 damage, +1 mana
2 Spearman If wall > enemy wall, 3 damage, else 2 damage
3 Goblin army 6 damage, 3 damage to you
3 Minotaur +1 to barracks
3 Orc 5 damage
4 Berserker 8 damage, 3 damage to your tower
4 Goblin archers 3 damage to enemy tower, 1 damage to you
5 Gnomes 4 damage, +3 to wall
5 Crusher 6 damage
5 Familiar 6 damage, -5 ore, mana and stacks to all players
6 Rabid sheep 6 damage, -3 stacks to enemy
6 Tiny snakes 4 damage to enemy tower
6 Ogre 7 damage
6 Ghost fairy 2 damage to enemy tower, play again
7 Troll instructor +2 to barracks
8 Tower Gremlin 2 damage, +4 to wall, +2 to tower
8 Beetle If enemy wall = 0, 10 damage, else 6 damage
9 Unicorn If monastery > enemy monastery, 12 damage, else 8 damage
9 Werewolf 9 damage
10 Elven archers If wall > enemy wall, 6 damage to enemy tower, else 6 damage
11 Caustic cloud If enemy wall > 10, 10 damage, else 7 damage
11 Stoneeaters 8 damage, -1 to enemy mine
12 Thief -10 mana to enemy, -5 ore to enemy, you get half that much
13 Warrior 13 damage, -3 mana
14 Succubi 5 damage to enemy tower, -6 stacks to enemy
15 Stone giant 10 damage, +4 to wall
17 Vampire 10 damage, -5 stacks to enemy, -1 to enemy barracks
25 Dragon 20 damage, -10 mana to enemy, -1 to enemy barracks



what do u mean by cost what is costed????
cost is the "in card game" resource cost of that card to play it

example : for the dragon you need 25 stacks
the cow rabies and full moon are free cards
This topic is long since last update and considered obsolete for further discussions.

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