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AuthorSpecial abilities
Enchanted garg immune to I-zombie's Infect-strike ?

How Behemoth's ignore-defense% ability works?
Enchanted garg immune to I-zombie's Infect-strike ?
Off the top of my head, I believe no, there is no immunity.

How Behemoth's ignore-defense% ability works?
It ignores a % of your stacks' defense. For example if your stack has 20 defense, then against a behemoth's attack your stack's defense could be 10.
. Besiege:
This creature deals 10 times the normal damage to castle walls and towers.

what creature ? where r castle walls and towers to fight ?!

. Mayhem:
† Triggering special ability.
This creature has a chance to decrease the target's speed by 50% and its initiative by 30%. The effect lasts for 2 turns

can u get it?
for Pantheon:
Elemental:
These creatures aren't living, they are unaffected by morale. They are also unaffected by poison, blinding, infection, mind-affecting spells; life cannot be drained from them. Nor can they be resurrected or healed.

what's infection ?
Behemoth ignore 50% defense ?
go to http://eng.witchhammer.ru and you will find all
well behemoths ignore 40% defense
upgrade of cyclops has the besiege ability
tiger 2010 and the dwarf's 2nd tier creature has the mayhem ability
Infecting strike:
Each successful attack of this creature reduces the Attack and Defense parameters of the target by 4 (neither can drop lower than zero, though).

That's a special ability. The undead special ability and the infecting strike ability doesn't specifically mention anything about each other.

Behemoth ignore 50% defense ?
It is undefined. https://www.lordswm.com/army_info.php?name=behemoth
http://www.heroeswm.ru/army_info.php?name=behemoth
Behemoth ignore 40% defense

where r castle walls and towers to fight ?! soon to come, as they are on Ru already (were in the war)

This creature deals 10 times the normal damage to castle walls and towers.
what creature ?

http://www.heroeswm.ru/army_info.php?name=cyclopking

Mayhem:
† Triggering special ability.
This creature has a chance to decrease the target's speed by 50% and its initiative by 30%. The effect lasts for 2 turns

http://www.heroeswm.ru/army_info.php?name=spearwielder
http://www.heroeswm.ru/army_info.php?name=skirmesher
This topic is long since last update and considered obsolete for further discussions.

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