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AuthorCape of Spirits problem
I observe that Cape of Spirits facility is unprofitable. It started with 100k+ gold after 'end of supply' issue and rapidly looses its funds. Soon we'll have another absence of Capes.

I suspect that it is so because of low price:
Russian server: 3,715 gold, 1 sulphur
.Com server: 3,350 gold, 1 sulphur

Administration is to rise the price or this issue never end. New price must be greater that russian's at 10 gold to cover sulohur's price difference.
Production cost:
Magic powder (1):_2084
Leather (2):_______372(=186x2)+
hours (6):________1230(=205*6)+

Total:___________3686
+ 1 sulfur

Selling price:
3350 gold + 1 sulfur.

SOLUTION:
New Selling Price = 3687 (or more) gold + 1 sulfur
New Sulfur Buying price = 368 gold (=1 less than selling price in mine)

Note: I'm a Cape of Spirits user!
Sulphur price is negliable due to its use in price, it's never been bought by factory.
3
Actually when the factories where "zeroed" some time ago, it got a heap of sulfur.
A sulfur's buying price below production (or at least at the same level) would ensure a lower stock like steel in Blacksmith of might
https://www.lordswm.com/object-info.php?id=64

In addition a sold cape return a sulfur to the user so this factory doesn't use the mine :(

Resell price for a cap:
durability 0/30: 1,787 gold + 1 wood + 1 sulfur
durability 0/29: 1,708 gold + 1 wood + 1 sulfur
I don't know the exact value for lower durability.
So the result is ONE: Need to fix this problem. Hope is only for (adm).
Up

Speculator time's coming... I'm the one 8-D
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