Author | Yes or No button before travelling. |
This idea just improve a little for this games.
How about we must press Yes or No button first.
Sometimes I keep 'Missclick' on wrong location.
Any comments?
Don't just say 'Just be carefull next time'. |
'Just be carefull next time'
=P Nice idea, +1 |
'Just be carefull any time you travel next time' |
>;(
I already carefull , but my computer mouse suddenly slippers. |
'Just be carefull any time when you want to travel to work ,etc next time' |
I wish instead we would have the option to turn back where we came from (eventually with a timer moving the opposite direction; ie, if you realized 33 seconds later that you moved to a wrong location, it takes 33 seconds to get back to your original location).
Either way, anything like that would be good. |
for Kotrin:
yeah this idea is good |
*for Kotrin:*
*yeah this idea is goo* |
for Kotrin:
yeah this idea is good |
Like Kotrin idea. Don't like pointless "are you sure" messages popping up. |
-1 from me
travelling is already a pita don'tmake it longer
i have a gaming grade mouse so don't struggle to click, so there's no positive side for me |
i have a gaming grade mouse so don't struggle to click, so there's no positive side for me
But it give positive side to everyone who like this idea. All for one and one for all. |
How about we must press Yes or No button first.
Add to hunt too, since now alot of hunt difficult and i lazy keep pass by them :) |
from the millions of hours you waste in your life you are whining about the 2 minutes that you would hardly spend watching your selfmove from yellow lake to misty coast ............. |
for Kotrin:
yeah this idea is good
three times in a row,i think some one got him self a fan group XDDD
and to be the fifth who says this:yes kotrin your idea is the greatest the admins love you great marvelous idea you are the best best best player ever XDDDDDDDDDDDDDDDDDDDDDDD |
for ElfMoon, #13: Add to hunt too, since now alot of hunt difficult and i lazy keep pass by them :)
Agreed with that. There is Yes/No confirmation for mercenary quests. Should be the same for hunts/travels, since these decisions are just as important.
Accidental clicks, miss-clicks, sliding-clicks do happen!
Yes, travel is just as important at least because you may get ambushed -- imho every decision before a fight, which could influence its outcome, is important.
for moki-, #11: Not everybody has gaming adjusted computing equipment, nor do I think this game is geared only towards those few who do. You can do other things with a computer, you know?...
Overall, great good idea. And #6 idea is equally good as a complement to the main one. |
for abdullah, #14: from the millions of hours you waste in your life you are whining about the 500 milliseconds that you would hardly spend to click "Confirm" before watching your selfmove from yellow lake to misty coast ............. |
Yeah, but it would be a pain for people who travel a lot. I prefer Kotrin's suggestion better.
As for accidental clicks, I have another idea. In a hunt, I could make a mistake by misclicking. We should have a confirmation that tells us whether we want to make sure of a move! And another one for when you enroll because you typed the code wrong! Eventually, it would be extremely annoying, as many things require clicks.
Honestly, misclicks are actually pretty uncommon, and anything else is probably your fault. How many times have they actually occured? But if this actually is a problem for you, then I guess you could make it an option that can be turned on if one wishes. |
In most cases you don't loose the hunt because of one single miss-click during the actual fight.
A miss-click before it starts (going in under-geared or without army), or just clicking the wrong link, could be slightly more significant... |
and more (too bad there is no editing possible), why is it OK to have confirm for mercenary fights, but it is too cumbersome to have them for hunts? |