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AuthorCreatures AI
Creatures are either getting a lot stupider or a lot smarter these days?
What do they prefer to attack first?
Cause lots of times they attack random creatures?
It seems their priorities have been changed. They seem to attack 1 unit stacks that can take retaliation, I guess. Shooters seem to run away when you stand near them, instead of just hiting you and getting killed from retaliation.
Creatures are either getting a lot stupider or a lot smarter these days?

Both, depends on the situation

What do they prefer to attack first?
- Shooters/shrews/efks, basically all high init creatures and shooters/casters. - Stacks of '1' so other friendly stacks can shoot
They seem smarter, but these can be abused if you understand their pattern.
For example:
- caster/shooter priority drop ones they are out of mana/shots https://www.lordswm.com/warlog.php?lt=-1&warid=20559152 (look last magi)
- blocked shooters go away to the left (first move) even if there is no high priority on the left side of the battlefield https://www.lordswm.com/warlog.php?lt=-1&warid=20528839
- blocked shooters with no melee penalty don't run away but fight (checked on DE not knight's)
They seem definietly smarter!

1st example: stack of 9 death envoy attacks 1 (blocking)shrew instead of 20 lizzy to make room for stack of 50 death envoy to kill lizzy....

2nd example: blocked archers killed the blocking stack next to them before; nowadays they kill blocking stack of their neighbor stack to make it able to shoot!
its still not working properly.
A few ambushes again there were two stacks of monks left.
A stack of 9 monks and a stack of 12 monks. (both still had a few shots left)
I block the 9 monks with 1 gargoyle. Then the 12 monks kill the single gargoyle (with a ranged shot) then the 9 monks attack modern golems
This topic is long since last update and considered obsolete for further discussions.

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