Author | Restrict clan affiliation for all staff members |
This suggestion relates to the following thread:
https://www.lordswm.com/forum_messages.php?tid=1877993
Based on recent events, it seems clear that game administration activities by staff members has become polluted by clan politics. Even if this is not the case, the situation certainly seems to give the perception of it. Without going into any details, since they are readily viewable elsewhere, I'd like to put forth the proposal that all staff members be required to immediately vacate all clans except for administration clans once they accept a staff position. This would serve to remove any appearance of partiality or bias based on clan affiliation.
In the end, it probably doesn't matter since the server seems to be in a death spiral, but maybe it can help us spend our remaining days on the server discussing more substantive matters and not being so drawn into petty disputes and power struggles between staff members. |
Useless idea, the server is going down, so why bother ?
Arctic have left this mess going up since January ! |
Actually, since well before January. And I agree, it is a useless topic, and one that should never have had to be suggested. I suggested as much in my final two sentences of the original post. My only hope is that maybe this would allow us to spend whatever days we have left on this server talking abotu something more interesting than the length of arrows or which mod hates which jurist and vice versa.
The whole situation is tiresome and absurd. |
You can NOT run a server with over 1000 users, ONLY by forum moderation! If you want to suggest an improvement about that, then you should rather get those turds to stick their nose back on the server!
You know who those[/those] are... |
This is one of the funniest thread ever in the whole forums.
Ideas and Suggestions as become a discussion thread about weither or not it would be good to quit ? :P |
For neutrality reasons, I think Moderators should not belong to any Clan. Perhaps they should have special accounts just for moderation, made of level 1 characters with no battle activity.
On a second though, perhaps Moderators should not play the game at all (imagine they can become faction-biased!) |
I would like to draw the line between Admins and Moderators. Moderators only have control over the forums (chats). Admins can actually influence the game itself. I see no reason why any restictions should be placed on Moderators who have no influence outside of the forums. |
Cause we are biased, clan biased Pantheon, open your eyes :) |
We're self-biased too Dan-Panic. No one should be able to join any clans because not only are we biased against other clans, but we are biased against other clan members. Like how I'm biased against you because your necro faction is higher than mine. :) |
Well one less Mod in WGW, I just left the clan :P I guess I will be unbiased now :P |
Maybe just have a mix of moderators for various backgrounds, clans, countries, cultures, etc.
Then have some sort of self policing within the MODs so that players who feel they have been unfairly dealt with can write to this team for consideration rather than an unresponsive secretary?
That way any MODs who go rogue can be pulled back in line quickly by their peers before small issues escalate into massive problems.
Also it needs to be remembered that moderators are here to make the forums/chat a better place for the players and not for personal reasons. if they are not helping the smooth running of things then they should not be moderators.
We also need to remember that new players need to be encouraged to participate in the community in and a helpful and friendly manner. Beating them up with a stick and making them frightened to post at all (or banning/silencing them) will also stop offences but I dont think anyone will think this is the direction we should be returning to. |
I want to also add to DEATHisNEAR post that : Those that are searching for trouble should get ban and those trying to push the limits of rules finding loopholes in them making them almost invincible to reach without a mod abusing power should also be ban and block for exploiting a loopholes (which is against the rules anyways)
Thats what DiN have failed to see in his last post :) |
I totally agree with #12. Players who break the rules constantly, are insulting or looking for trouble should be dealt with increasingly harshly (players or mods).
I also should have added that rules should not be created for the sake of it. Rules must apply equally and consistantly to all and as long as it is done in a constructive, non-abusive and responsible manner no one should be silenced or stopped from expressing their opinions regardless on whether individual mods agree with that opinion or not. |
Those that are searching for trouble should get ban and those trying to push the limits of rules finding loopholes in them making them almost invincible to reach without a mod abusing power should also be ban and block for exploiting a loopholes
True.. That's why once I made a suggestion to make "Temporary Block/Unblock" available as a punishment. But Mods should have the standard among them. So, all Mods will give the same (equal) punishment. |
Restriction of clan affiliation to mod duties would mean that the mod(s) in question are being denied a right of access to part of the game's service. Remember, Mods are players as well.
Mods are chosen after careful selection. As such, the community should give them the benefit of doubt and treat them as players who know how to separate their duties in a professional and unbiased manner. If they do exhibit signs of biasness, there are forum topics open to the (subjective) discussion of such matters. |
I'll backup "Restricted clan affiliation for all staff members" as soon as Modi, DEATHisNEAR and Halvspak forfeit their League of Shadows affiliation for being Juries. Can't have a half-baked restriction, can we? |
exactly, kotrin. This is intended to apply to all staff... mods,jurists, keepers, and Arctic. |
Mods are chosen after careful selection. As such, the community should give them the benefit of doubt and treat them as players who know how to separate their duties in a professional and unbiased manner. If they do exhibit signs of biasness, there are forum topics open to the (subjective) discussion of such matters.
Actually, that's the problem. I'm not sure how carefully they have been selected, after I see some of their decisions. I believe I gave them the benefit of the doubt more then once, but they have to be, as you said, unbiased. And that has not been proven so far. Moreover, if a mod is biased towards (or, worse, against) someone, the only choice, until now, was to "write to Secretary" which is the same as putting a message in a bottle and letting it float down a river, hoping it would somehow reach a person who is on the opposite side of the world. So you see why the mods have absolute power and why it is imperative that they leave personal agendas out when considering their administrative actions. |
it is imperative that they leave personal agendas out when considering their administrative actions.
...Which is completely irrelevant to clan affiliation, by the way. If player A hates player B, the respective clans they are members of don't change anything to the equation. |
Could you imagine the time spent for all the mods???? Not only Forums but PM and so on... If we had all this time, i m sure they all have play less than being Mods!!!! In this case they cannot be active ingame except Mods, jurists, and keepers Clan!
All Military Clan must not have Mods, jurist and keepers in their clans! Kotrin is the first but all must do the same! |