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Authorluck for necros (unavailable than in other factions)
y do necros dont have fortune as a talent,this is a sheer cheating as in higher levels people prefer wearing rings of might and the best amulet 2 get high attack . in this situation they enjoy both benefits of aatack and luck where as the necros r left behind
if they wear ring of doubt then they have waste their durabilty and attack
Factions are all well balanced in high levels. Wiz don't have fortune talent too.
Adding fortune branch will make necro overpowered, not to mention the other talents are much better than luck :P
people on high levels feel very good with Luck 0 and 30+ attack,in combination with attack perks and craft - u dont need luck to kill stack of anyone with 1 strike ))
Levels 12- are balanced. Quit complaining :P
Buy some rings and pump your Gamblers' Guild if you want luck ;)
n wat about that necros have just 5 sectors of talent whereas drk elves have 7 setors
5:

If you like DE so much why don't you change to it?!
You will have luck talent and 7 sectors then on wheel!
[Post deleted by moderator Straws // Irrelevant]
this has mde dark elves damn powerful,their shrews barely let a person stand and deal about 1000 dmg at higher levels.alsso they possess no retaliation ability making them defeat all caravans.d dark elves r made the strongest ,a proof can be seen at the combat log of level 14 dark elves
pif, another so called 'strongest' or 'best' faction theory?
d dark elves r made the strongest ,a proof can be seen at the combat log of level 14 dark elves

-_- All factions are good at some type of battle. I assure you no DE at lv 14 cn stand against a full def knight in group battle. And necros stand equal chance at beating them in duels too.

DE is good for silly hit-run hunts thats all :P
but only alyna has won the greatest number of caravans
wtf. nayyart so be DE if u like them.The best fraction is brains.
Yes 7 sectors is much better considering you'll only ever use 1 or 2 at a time...

Barbarians only have 4 sectors, they must be pathetically weak no?

If you think that these things make a faction stronger, then I wish you great luck in this game, as you'll need all you can get while following your way of thinking. (no pun intended)
i think DEs are best at hunts and kights are best at group battles and barbs are good at mg quests and necros are good 2 demon are good at 1v1
By the way, wizard, necromancer, barbarian, elf... even demon; heck, anyone can easily defeat a dark elf if they know what their doing. Only knights might have a problem, unless they use full xbow, and then, well GG.
to come back to the original question - necros and luck - Necromancer who wish to increase their luck parameter can use rings of doubts; since max luck paramenter taken into account is 5, they are not that disadvantaged with a max 3 available.

Also consider that necros have one of the most powerful effect-unit in the game, infected zombies, whose infected strike cannot be parried and, whatever your talents are, will remove 4 att and 4 def permanently from target.

Things get balanced easily..
Necromancer could have about

6 Luck if got fortune

Ring of Doubt| 1
Ring of Doubt| 1
Amulet of Luck| 1
Expert Forutune| 3

= 6 Luck which always trigger for every attack
I am a necro who wants luck too but i didn't make a topic about this!

The best fraction is brains. sure!
= 6 Luck which always trigger for every attack

-_- nope, 6/7/8/9/10/11... luck is as good as 5 luck = 50% trigger.
bt necros waiste their durabilty on amulet and ring of doubts
This topic is long since last update and considered obsolete for further discussions.

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