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AuthorShould there be a AP restiction system in group battle?
I'm asking because battles between full arts players and min arts ones quicky drop into garbage time. One side begins to slaughter, the other side just want to die fast. Someone goes afk. It's a waste of time and no fun at all.

Why not have an AP system for the creator to choose? High AP battles gains 1.5x experiance than low AP ones, so it can encourage rich players to ware arts, also give plays who want to save money a place to fight fairly. Most importantly, it prevents garbage time.

Any thought on that?
Admins already replied to this. There is no upper limit to AP one can wear in battle, only a lower one. And AP settings in battle description are no obligation.

The only choice to have is to rely on the fair play of people who join, or wear artifacts yourself.
closed by Lord Kotrin (2009-05-09 15:13:33)
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