Author | sherrifs office? |
how about a nre guild which is based on the idea to make the roads safe again, ye get skill for killing thieves.
now i do not wear arts on travelling for irt would be a waste, even when i would kill a thief, it still is not much xp or skill, but if killing them off would offer more advatages, i might consider taking thiefhunting as a career option and travel in full arts |
that might be cool...but which would be better? thief or anti-thief? |
would you have to only pick one or could you lead a double life sheriff by day theif by night |
for all i care, ye can do both, not wearing your sherrifs badge when ye go ambush innocents thou |
personally, i rather like the idea. what would be the bonus given do you think? |
i think defending the innocents should get defense points? laborer guild takes a long time... |
well, persona;;y i thought about a small recruiting increase since ye make yerself populair by the massesm so more willing recruits |
yeah that is good may the peace keeper's guide |
maybe it it increases like:
1:+1%recruiting, random sheriff/police artifact set
2:+1%recruiting, random sheriff/police artifact set, deputized
3;+1%recruiting, random sheriff/police artifact set, town trust
4;+1%recruiting, random sheriff/police artifact set, promoted to sheriff
5;+1%recruiting, random sheriff/police artifact set
6;+1%recruiting, random sheriff/police artifact set
7;+1%recruiting, random sheriff/police artifact set
i based this off of the thief guilds benifits
i dont know what being a deputy or sheriff would do it might give you a bonus against theives or something.
i dont know what theive leaders trust is so i have no idea what town trust should be |
i like this idea, and the recruit bonuses too ^^ |
maybe you need somethin like theif invitation? Maybe you can call it a recommendation form or somethin |
i think that it should free for those who cant afford to become a thief
and what is theif leaders trust so i can find an equivilent |
police set would be a little pointless thought... how about a bounty system
so what if you got a bounty for every theif you kill depending on how many troops and what teir troops you kill and when you lvl you get all the money for it
1:+1%recruiting, collect bounty
2:+1%recruiting, collect bounty, deputized
3;+1%recruiting, collect bounty, town favorite
4;+1%recruiting, collect bounty, promoted to sheriff
5;+1%recruiting, collect bounty
6;+1%recruiting, collect bounty
7;+1%recruiting, collect bounty
deputized gives +1 defence vs theif leader troops
sheriff gives +1 attack vs thief leader troops
town favorite = 1.2*bounty
is this good? see any problems with this? |
Very good idea but I think it should be tweaked a little. Some factions would go crazy with the percentage like Knights with training chambers. Think about what 4% bonus would do + the training chamber bonus and I think Demons have something like that too. I don't know it seems good but it could easily back fire on some classes. |
yeah knights and deamons would benifit the most from this....
what if the troops that you got from being a sheriff or peace keeper or police were different or special in a way that would make them fair for all classes
i dont know what it would do any ideas? |
Well, plus %1 recruiting isn't a good idea...beacuse in group battle and duel and stuff, people will be like, no sherrif guild...and it would screw everything up, and yes knights would be crazy. i suggest a morale boost at 1-2 levels....for every level, instead of recruiting up maybe just like initiative like thief.
i can't think of anything better atm. |
16
And having extra morale would be beneficial to necromancer in what way exactly? I thought the idea was to make the bonuses equal to all the factions. Althought just substitute the morale with luck for necros and problem solved :P |
Fancy smancy... But... why not just give sheriff lvls extra gold in hunts. lvl 1 = 2%, lvl 2= 5%, lvl 3= 7% lvl 4 = 10% etc.
This means you'll get more money with sheriff levels from hunts, because you keep the people safe from roaming monsters.
I don't think anyone would object to a possibility to make more money off hunts =) |
the duels and stuff is no argument, same is for thieves guild initiative, merc guild added parameters and so on and so on |
17, wow i am norrow minded...i guess that would not work.
personally, i like dreadclaw's idea. |