Author | decreasing on swordsman 50% defend |
man,it almost impossible 2 defeat a knight class because of their swordsman.
*They got stun but stun is nothing 2 me
*they got strong attack but it is fair coz i 2 aslo got
*OK this is the point.They only recevive 50% damage that wat wrost and the Training chamber in MY lvl make them 2 strong(28 of them)so i hope there is a few weakness other than they walk 4 onlt a short distance |
i don't like the double shot of your elve bowmen, or the knockback of ogres. that don't mean it has to be changed just means you gotta work around it. swords are probably the slowest 3rd tier troops here, and it would take at least 3 turns to reach your range assuming you have no melle troops in the way so they need that 50% to give them a chance. |
if you hateowrdsmen waait until the knkights have guqards than you ll knoow what is hate and almost all factions hate your bowmen |
All Factions hate Elven archers.Because of thier double shoot and they are very effective at what they do |
ya ya but my archer's shot only attack on swordsman 50% aslo so it make only about 40 damage T.T.I guess it ok if it is 25 % coz u know training chamber give u a LOT of swordsman.28 is almost 30 |
ive never fought lvl4 knights but for lvl 3 i have fought them.And i can kill 18 swordsmen with 13 minotaurs with about 1-3 of them left.So they can still be beaten its just a bit harder. |
the knights strenght is it's defence.
We won on this, when we won.
We have lot of units with low initiative and speed what do you complain for?
farmers: 8 init, 4 move
Bowmen: 9 init, 4 move
Swordsmen: 8 init, 4 move
griffins: 15 init, 7 move
do you need to compare on your elves?
our bowmen deal almost no damage due to their low init, they die before acting!
the only offensive unit is griffin (at least at this point)
winning angainst knight is nothing hard:
kill bowmen with elven bowmen
kill swords with druids (instead of wasting lighning on bowmen -.-)
when giffins ger near hit them with arrow and lightning
at this point griffins should be dead.
once you finisher your ammo (druids and bowmen) use them to absorb retaliation of swords and then hit them hard with keepers.
you almost hit them twice with each unit before they can reach.
everyone: stop complaining learn how to play. |
spare a thought for demons, who have an init of 7... |
dude like demons have wolfhounds with initiative of 13.thats like a rouge.in lv5 you can make 17 of them and they very effective.spawns are quite strong too along with succubi,with ranged attack very strong plus hit points too.succubi can return fire and if elven bowmen hit them,at least return fire kill at least 4.
only demons have initiative of 7 but they quite strong too so stop complaining demon quite ok.:) |
*sigh*but wat about the 28 of them?!they can kill me after about 3 turn before I act |
Elf wishes to disconnect a brain and all to shoot down costing in a corner. |
god_of_vamp knights are not overpowered. I'm an elf as well and I can honestly say that I've beaten and been beaten by knights just as often as other races. Like everybody said, you need to learn to play intelligently and tactfully, then you will win. |
god_of_vamp, please dont disgrace your fellow elves here.. lol |
whining. |
closed by Kush (2008-08-14 04:20:10) |
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