About the game
News
Sign in
Register
Top Players
Forum
11:04
4305
 online
Authorization required
You are not logged in
   Forums-->Queries and help-->

AuthorBuffs/debuffs and raising
A troop has some spells put on it, like rapid or weakness for, say, 10 turns. If it dies and I raise it same turn, do the buffs/debuffs wear off, or they stay on the troop?
wear off
and the stack has their retaliation back after the raise even if someone took it off before it got killed
Poison used to resume when a killed stack was raised, I don't know if decay does or not.
I'm not sure, but I think the buffs/debuffs stay on the troop (assuming that you raise before the duration of the spell ends).
The buffs/debuffs will stay till the specified period of the spell ends.

Example:

http://www.heroeswm.ru/war.php?lt=-1&warid=535641374

Delay used on Apparition stays even after raise and so does Disruption Ray.
[Post deleted by moderator Dragon Eater // as requested]
*Please delete my previous post* :P

and the stack has their retaliation back after the raise even if someone took it off before it got killed

I think that is fake.

I'm pretty sure retaliation only comes back if the raised troop got his turn while it was dead.
This topic is long since last update and considered obsolete for further discussions.

Back to topics list
2008-2025, online games LordsWM