Author | Buffs/debuffs and raising |
A troop has some spells put on it, like rapid or weakness for, say, 10 turns. If it dies and I raise it same turn, do the buffs/debuffs wear off, or they stay on the troop? |
wear off |
and the stack has their retaliation back after the raise even if someone took it off before it got killed |
Poison used to resume when a killed stack was raised, I don't know if decay does or not. |
I'm not sure, but I think the buffs/debuffs stay on the troop (assuming that you raise before the duration of the spell ends). |
The buffs/debuffs will stay till the specified period of the spell ends.
Example:
http://www.heroeswm.ru/war.php?lt=-1&warid=535641374
Delay used on Apparition stays even after raise and so does Disruption Ray. |
[Post deleted by moderator Dragon Eater // as requested] |
*Please delete my previous post* :P
and the stack has their retaliation back after the raise even if someone took it off before it got killed
I think that is fake.
I'm pretty sure retaliation only comes back if the raised troop got his turn while it was dead. |