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AuthorPoT
Did anyone experience ever in PoT a trap that failed?

I suspect there is a bug that enemy's traps in PoT never fail. Input?
agreed . dunno if it's a bug
if it's a bug then it should have been fixed already. so I guess that's the admin's intention.
It's not a bug, cripling traps don't fail (at least not in lordswm).
Crippling traps:
This creature can set a trap on any tile of the battlefield which is invisible to enemies. When an enemy stack walks into it there’s a chance its movement will be reduced. The enemy will also take damage.

I think the description is just wrong (probably copy paste from normal traps).
Focus on: there’s a chance which doesn't mean certainty. Thus, there should be a chance that they also fail, right?
for Warlock naviron:

that chance seems to be 100%
What is the point to say "When an enemy stack walks into it there's a chance its movement will be reduced", instead of "When an enemy stack walks into it, its movement will be reduced"

Cons: Shorter, less ambiguous, less redundancy.
Description is just wrong.
Portal closes today at midnight. Run forest, run!
Why does the PoT have to end? In my opinion, it is the most fun feature this game has ever had. Can it not just become a permanent thing?
It returns every 5 months, sometimes even faster. And there are also other events.
Will I have to rebuilt my hard worked for army all over again?
I think so, yes
Every time the PoT starts, you beging from scratch with no army, and with the same default amount of crystals (i believe 200 or so)
the same default amount of crystals (i believe 200 or so

350 to be exact
To be honest, if they made a limit to the number of crystals you could get, making it permanent would be a pretty good idea in my eyes, or is the fsp:exp ratio too good for it to be permanent?
To be honest, if they made a limit to the number of crystals you could get, making it permanent would be a pretty good idea in my eyes, or is the fsp:exp ratio too good for it to be permanent?

You mean people should be able to build anti-racial for as long as they want? :)
Then the whole idea of resistance would be useless.
Then the whole idea of resistance would be useless.

Yay!!!...
the trap is an silly thing once in an combat i moved to the exact location of trap yet it said walked 3 steps less where as i inted to stop on that exact location

its an bug for sure
This topic is long since last update and considered obsolete for further discussions.

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