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AuthorWatchers` guild
for The One Ring:
i am sorry for you inconvenience :( will try better next time.
i am sure there is a faction imbalance in everything, but in this guild, its not impossible to get 3 stars every time. i read somewhere these have been tested out so that its doable with all factions.
Its doable. But 3 stars for certain hunts without ench is not possible.
Eventually the difficulty will balanced for individual factions.. Its barely been 3 days. Give it time.
I got 3 stars in all my combats today and around 3.4 fsp ea
@105 You want a proof?
https://www.lordswm.com/pl_info.php?id=2043623
Look a little to this guy.
Watch and learn.


Thanks, that really helped.
BTW that is a pumped character (like you debeljuca)
so do chaos wiz get neutral troops bonus when doing hunt challenges in wg?
no
for gonlador:
even in the event wiz didnt, so not here either of course. mainly because they would be way too OP then, cuz factions like, elf, or rather ALL factions except wiz depend on hunter sets or enchants, which r not allowed.
for those people saying wizards whould stop whining and should switch to might whenever an event or guild requires it, ok we will do that only if you double wizard inventory space.
switching from chaos to might build is not the same as elf switching between charmer and classic! you won't need to buy a new set of arts where as the wizards needs to either keep buying and selling arts or permanently have two different sets.
Dude, please read again my post.
Playing a wizard does not mean you have to play a Chaos wizard.
Play might build.


That really depends in which kind of battle you are talking of. For PvP, might build is very nice indeed. For PvE, I wouldn't bother trying a might build, it is simply not as efficient as in PvP. Besides, normal wizard battles takes much more time than for most of other factions, just imagine how much time a defensive might build would take, if I choose your example.

As others have pointed, there is no need to be so offensive with wizard players. For the TG kind of battle where the enemy have normal stack numbers, the magic bonus would be too strong. But for the battles like hunts, the bonus is there to balance the damage output. For these kind of battles admins could give the normal bonus(even if that means more difficult battles), or at least a part of it, I think it would be much better.
I quite like this new guild and it has potential.

I get troop set up is important and like the fact that at least your second go you get to know what it is like. Sometimes this means a battle you lost ca switch to a win with 3 stars, just with a better set up

eg
Loss on ambush for watchers guild
https://www.lordswm.com/war.php?lt=-1&warid=712869651

Same everything but different starting locations - 3 point win
https://www.lordswm.com/warlog.php?warid=712875747

However, I fail to see how any setup could win against my last fight - ridiculour amount of dragons that move before me
https://www.lordswm.com/warlog.php?warid=713145091

Certainly I underestimated how hard it was and should have switched to a melee army on recruitment, perhaps even a defensive build with a number of units to try and get the dragons to kill themselves, but in my opinion, its no worth the gold on what to me feels lke a lost cause. Am I being overly pessimistic, or is it plain too unwinnable for me (I know ideally I would have faction 10 by level 14 to truly compete)?
Oh and also before someone else says it, my set up was stupid (foolishly used one of the auto ones and missed the beserkers split, not thought through the consequences of the setup on draconic breath)
Before anyone bothers to watch, I rescind my comments, quite clearly it was possible since I heeded m own advice and won it

https://www.lordswm.com/warlog.php?warid=713150101
I think this topic is going out of track. anyway, read 127 again. wizards would EASILY win the hunt ones with the bonus!! for any other faction, like elf, we need hunter sets, only wizard does well without any sets, so it would be unfair for everyone except wizards.
for gmt325gh:
i dont know what u r talking about. admins have recently also improved our inventory space. if u have SO many arts sorry to say but thats ur problem. i have had 2 different sets several times and same for everyone else. many players play multiple factions, let alone classes. necros, de or demons often need different sets tp switch between mageand might. here r two options:
1) buy ABC
2) rent someone's inventory space for 9 arts! and store the 9 most inactive arts u have(cuz an entire might set would only take up 9 inventory spots)
besides, whats more important, as a wiz, u dont even need a hunter set! most other players have a bb set! i believe 45 spots is more than enough to store arts.
How am I supposed to kill them?
https://www.lordswm.com/war.php?warid=713160431&lt=1
Id prefer if they add some other rewards for leveling Watchers besides stats. Not that I am greedy or anything :P, I think it just looks ugly when you take a look at the other experience tables ^^

Every guild like thiefs, MG has a story.

Something like having more quests avalible per day when you level it would make it much better.
+1 for post 135. it would take a month for 1 def, and maybe 2 months for 1 primary skill. kinda makes leveling up less interesting
@Bheem
first of all, make chieftans and behemoths ur favoured enemies and try again, if u dont win then try to change ur talents or just strategy a bit, but i think critical dmg would be very important, it doesnt seem impossible to win that
first of all, make chieftans and behemoths ur favoured enemies and try again

seriously, you are elf player with faction level 8?
for ElfMoon:
It is said that favorite enemies will not be automatic set in this hunting task.
for ElfMoon:
No, near to lvl 10.
Yes, I am lacking too much in fsp :/
This topic is long since last update and considered obsolete for further discussions.

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