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Author[NEWS] AI improvement
https://www.lordswm.com/war.php?lt=-1&warid=667091224

They are now officially become human controlled AI ..Look at their move..they are not bothered with 1 cleric anymore and straight hit my guardian in the middle ..

The AI itself it not a problem..the main problem is that the number of troops in the caravan is just too much..With the smart AI and sheer number of troop..I don't think i could win even i wear full enchant
AI caravan now know how to run away with their troops :(
I saw that too
In necromacer caravan when their troops were less , vampires was running away.. :o
The problem is simply if I may put,

Earlier TG we had Caravans with a. Normal Quantity. b. Minimum AP.
Then it became a. High Quantity. b. Minimum AP.
Then it became a. High Quantity. b. Full AP. (Also the enlarged battlefield, giving DE caravans an edge over others)
Now it is a. High Quantity. b. Full AP. + c. Turtle AI (Gamers know this term).

The same is applicable on all AI battles right now.

The fundamental problem is, Turtle AI does not go well paired with High Troop Numbers. And in the long run admins forgot that.

Just to reflect upon what I'm saying, look at the drastic difference in the battles.

Past. https://www.lordswm.com/war.php?lt=-1&warid=26783894
Bigger Battlefield. https://www.lordswm.com/war.php?lt=-1&warid=213935847
Full AP. https://www.lordswm.com/war.php?lt=-1&warid=352137628
Now. https://www.lordswm.com/war.php?lt=-1&warid=667173623

The last battle clearly shows how cleverly the AI ensures that it hits all other troops except the Niightmares because the Treefolks can entangle them before their turn. In any other case, the Nightmares would have been hit at point blank range.

I've been losing 80% of my Defense battles, even with 4-5 crafts. And there was a time when 3+ crafts almost guaranteed a 90% win ratio.
yeah, its like a game over right now. lol

hunts hard, mg hard , tg hard, defences hard. lol what not...
In necromacer caravan when their troops were less , vampires was running away.. :o

1 hour ago I faced that caravan
https://www.lordswm.com/war.php?warid=667351883
stupid "ai improvement"

Now. https://www.lordswm.com/war.php?lt=-1&warid=667173623

The last battle clearly shows how cleverly the AI ensures that it hits all other troops except the Niightmares because the Treefolks can entangle them before their turn. In any other case, the Nightmares would have been hit at point blank range


I think that is only stacks priority order.
they put priority order which of our stacks will be killed first
the priority is based on type of units in the stacks and a stack relative position to ai shooters.
for Derelict:
- High-level luck and morale are extremely predictable.
could you please teach me how to predict luck/morale in the first or second move?
it is not new in hunt, but now in caravan : ai shooter when blocked now can move and attack another stacks instead of the stacks that block them.

https://www.lordswm.com/war.php?lt=-1&warid=667372451

also I notice the shooter while being free to shot, he move and attack in melee (?) maybe ai can ensure the melee attack will kil attacked stacks thus gain better positioning.
Then it became a. High Quantity. b. Full AP.

CL15, TG7, never more than 40-45 AP, and 50-65% win ratio (depending on faction). Perhaps it's time you adapted your Thieving style ?
And all the kids addressing me directly in a forum thread can learn to PM. It will look less messy.
I found it quite funny and interesting that magic demon chose to hide his remaining 4 wolfs from me. I was watching a movie in the top right corner and could not understand why the battle was still going on :)))

https://www.lordswm.com/war.php?lt=-1&warid=667381888

On another side, I've done 18 ambushes in the past few days. Won 16, lost 2, wearing half AP. Even with the new AI intelligence, I still found it a pretty good win/loss ratio.
Yeh, ive not seen much dwarves suffering cuz their compulsive anti turtle (Gamers know this term) class setup doesnt get affected much...besides, they prefer AI forming a train to make collateral damage with retribution (again, Gamers know this term)
Now they ignore centaur and attack warlord and enforcer first...i will not play a single fight until this is resolved

good way to drive players away from the game
My xbows live long now :D
Admins dont have any common sense or what?

AI prefering enforcers over centaurs and even over EFKs now
After enforcer , they prefers commanders too.. even over ancho , patriarch , berserker

WHY such hatred to tribals??? WHY!!!
Perhaps it's time you adapted your Thieving style ?

Who said I haven't adapted? I'm just stating facts. I'm doing decent tbh. ;)
Admins dont have any common sense or what?

AI prefering enforcers over centaurs and even over EFKs now
After enforcer , they prefers commanders too.. even over ancho , patriarch , berserker

WHY such hatred to tribals??? WHY!!!


tribal get fighting spirits over time, which buff them and dampening a LOT of damage (higher stacks hp mean better conversion rate), then it is better to reduce their stack hp first. it is common sense to target tribal first, enforcer get +5 hp at 200 spirits thus it is not a suprise ai will target them first.
Oh yes yes
In a defense battle , AI attacking only 1 player .. i.e tribal , is very very good update right?

Good update to let players change their main faction from triabls.. hats off to admins
dont you think the game is constructed this way for tribals...they rely heavily upon tribal spirit to win games..players citing the new priority order arent really incorrect with their case; let us not forget that the priority order isnt even the problem which makes us circle about the same exact ordeal, the amount of cretures in the stack...would a dwarf win an ambush without their runes?
Lol thats not the case mate
You are saying tribals rely on spirits.. its their ability , so why not?

Its same like , dwarf rely only on their runes.. or red demon on their gating..
Play Defense Tribal, you will be attacked last.
Play Defense Tribal, you will be attacked last.


and use armor enchants instead of weapon enchants.
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