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Author | Babarians |
i want both not any 1 | i want both not any 1
that's why you will never get it.. wahahah XD | humans are greedy in nature:P | Well at least the barbs should get more hp/defense for their troops. for a faction without magic of any sort,even if you discount the racial skill, it needs to have more defense to survive. The barb is designed for a headlong rush into attack. Giving it a faction skill encouraging dawdling makes no sense. And that without defense. If we get the gob archers, we'll have 3 shooters I don't know at which level they'll give it)and the barb will turn into a shooting faction (orcs,cyclops,gob archers). Then, this waiting period will be useful for defending shooters | i accept wat grey falcon says
incerase d hp | You cannot just come into a conclusion about barbs yet.. we still don't have enough information about what's coming and how this new change will result to!
please refrain from taking any conclusion about the strength and weakness of the faction before having upcoming updates and actually testing them..
Silence! I KILL YOU!!! | You cannot just come into a conclusion about barbs yet.. we still don't have enough information about what's coming and how this new change will result to!
please refrain from taking any conclusion about the strength and weakness of the faction before having upcoming updates and actually testing them..
Silence! I KILL YOU!!!
for coolahed: lol becoz u built ur barb fac n spent ur gold xD | What's your point harddude?
I'm not the one with the poor Roulette record:P
Roulette bets total: 51,800
Roulette winnings total: 40,225 | i ws asking u y u were acting like this becoz u spent ur money to build barb fac? n y u aren't active in off-game forums???? n plz remove me frm ur blacklist, idk wat i hv done to u? | New ability dislike me.
In TG to play was so hardness, now in general very badly.
Passed to the knight and on event went skills to 7 and level to 10.
Now I will steal in TG only knight, not barb. | 104
If you start asking for better units / defense / etc etc, we demon players can start asking for the same thing too :p
IMO, the new faction skill doesn't encourage dawdling, it just gives a benefit for your "not-attacking-period". as others have mentioned, not every stack can attack on every turn. ogres n raiders definitely have hard times attacking on each turn (the opponent would most likely try making sure of this), so the abilities will compliment them. ofc its not the case with orcs / cyclops, but don't you think demon has this same problem with gating, too? | I think the earlier post about elves racial was telling. You are talking about an extra few % for the Barb ability. It's not enough. Compare it to the elves racial. Double damage to the enemies key unit.
Racial Ability does need to be looked at in the context of the overall units, as a good racial can make up for a slight deficiency in units, but I dont think Barb unts are in any way overpowered. In fact I think they are one of the weaker factions at high levels (although between about 5 - 8 they are strong), and I am not going to use them for the near future. | Dedengkot-
The benefit it gives for a "no attacking period" is too little. You will get your troops into attack within 2-3 moves. The percent increase in attack will work for exactly one move after this.. then basically you are having no further help from your racial ability. I don't mind that- dark elves have little use for their racial ability as well. My point is that the barbs are underpowered in the magic department. At higher levels, everyone can cast spells- and do a huge damage. Barbs have no magic, lesser choice in talents. In levels 8-14, the barb was not in any way overpowered before this. Now- we'll have to wait for tournaments or group battles- I think the barb is underpowered.
Demons can gate. There is nothing wrong with the demon's racial ability. | in 2 moves either you attack or be attack. thanks to the racial ability we are now 10% stronger! (At least on our first attack) :) | thanks to the racial ability we are now 10% stronger! (At least on our first attack)
95% of the time it is an one unit attack that you retra. This unit would also be dead, if your attack would be much less powerfull. | Greyfalcon:
At higher levels, everyone can cast spells- and do a huge damage.
That's an exaggeration on your part. Although all factions except barb can use magic, doesn't mean all of them will become a mage in higher level. Even in higher level, most of the players are still using might build. Factions that can use chaos magic are wizard, DE, and demon. from this 3, usually its wiz and DE that are using chaos magic build. I've yet to see a chaos demon, and chaos DE is still rare compared to might DE.
So ok, barbarian cannot use magic, and they have limited option. But they're darned good in what they do, fighting in might build. Compared to other might hero, barb might hero is indeed the strongest one (i'm talking about the hero, not the whole troops). Using thrusting might and weighty weapon, the atk dmg of the hero can reach 90-100ish. No other might hero can do this. And the atk will spread to its surroundings, making it easy to kill retal taker unit. It's a stun attack, too! No need SP / KN, so the troops are still strong.
What I'm trying to say is not that barb is OP, but barb has enough good quality that you might not realize yet. Inability to use magic is compensated by those. And you need to remember, mage arts are always pricier than might arts, making less people interested in mage build.
In levels 8-14, the barb was not in any way overpowered before this. Now- we'll have to wait for tournaments or group battles- I think the barb is underpowered.
When you meet a mage, definitely barb is weaker now. But most of the time, what you're going to meet is a might hero anyway. Against those might hero, I really don't see why barb will suddenly become underpowered, your racial ability has never worked against those heroes anyway.
I mentioned gating because you were saying:
The barb is designed for a headlong rush into attack. Giving it a faction skill encouraging dawdling makes no sense.
It's the same with demon, we're designed for rushing into attack. But our racial ability "forces" us to wait as well, no? And our number of troops are somewhat low, due to balancing. The number will only get higher if we gate, thus making us slower. You see the same dilemma now?
All in all, I'm just trying to say:
You cannot just come into a conclusion about barbs yet.. we still don't have enough information about what's coming and how this new change will result to!
please refrain from taking any conclusion about the strength and weakness of the faction before having upcoming updates and actually testing them.. | Now it will be time for admins to think introducing combat school lvl 3. | "Factions that can use chaos magic are wizard, DE, and demon"- now that is half of the factions (apart from barb) that you can possibly face. Damage in the 500s is easily possible with magic.The hero is not the only one using magic. Remember that druids can use lightning also. I agree that the barb hero is the best of the might build. The barb troops I still think are a bit unbalanced in defence. Elves are, too- but the init makes up for it. I am not saying that the barb will lose every battle. But the racial skill is useless- it will operate for only one strike in the whole match- and that a difference of 10% or so. Druids/magi will take out half your orcs before they can shoot. Ah, well- just post some barb victories in duels here,min AP,and we'll see.That'll prove it one way or the other. | Do a little research and count how many of DE and demon players who are actually using magic in higher levels, where magic is at its strongest point. In top 20, I cant even find one.
Units who cast damaging spells: magi / lore, druid, what else? cave demon's number are too low to give any significance damage through fireball. You lost your protection against those, yes, so? Is the effect so debilitating that it will make you lost a high percentage of your future battle, seriously?
Again, I want to make something clear.
If you're complaining about the weakness of the overall of the barb army, they've been like that since ages ago, why complain now? Every faction will always have something to complain about their faction. Neighbour's grass will always be greener. like Pang said, Any faction can be the best; BUT definitely not the one you are playing now. ©
If you're complaining about the change of racial ability, I thought you said this
I don't mind that- dark elves have little use for their racial ability as well.
If after this you still want to complain, please do. That's you right anyway. I just wanted to straighten some facts. | i think new faction skill for barb is useless
this skills r good for defensive players like wiz and knight
about gob arch, we will become weeker against knight bec of gurd or swd |
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