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AuthorElves faction: Stats, Talent, Tactics, Strategy
what about lvl 5 elf vs player?
any factions i have a good game against? and how should i set my troops up?
@99
is magic guild good for lvl8 elf??
if yes then raise dead based or holy magic??

yes it is. however, it is not a must till lvl 10 when you get your phantom spell
raise is better than holy.
however, if you want to support your teammate, holy with be your choice.
normally elf will choose basic nature for raising and warp spell.

@100
Does Soldier's Fortune talent increase the likelihood of critical hitting a favored enemy?
no, soldier's fortune only work at gmb knocking shot and brilliant uni blinding attack.
increase the chance of getting critical strike on favored enemy by lvl up your fraction skill or choose indicious forest as your talent(40 points).

@101
what about lvl 5 elf vs player?
any factions i have a good game against? and how should i set my troops up?

at lvl 5, elf are good against every faction exclude barbarian and dark elf.
for knight, kill griff with elven bow and lightning at bow. spilt fk into few stack to take retal before attacking swordmen.

for wizard, lightning on magi. try to split druid as many as possible to maximize your spell damage. then use your bow on gar.
if i use 4 stacks of Sprites, to wasp swarm orcs, does it's possible to kick orc's atb scale until elven bowmen can shoot first?

or just explain me how atb works...
Thanks, hpsim.

Now, can you tell me what the significance of spell power is in relation to Raise Dead?

Is that supposed to be max number of hit points, or max stack number, or what?
@103
wasp swarm of sprites dont have effect on creature. only pure damage deal.
hero only able to knock creature back with warp spell

@104
for raise dead, 1 spell power increased the healing by 15,17, 20 and 23 depend on mastery lvl. the base rise hitpoint is also increased when you have higher mastery on nature magic.

Is that supposed to be max number of hit points, or max stack number, or what?
you can raise a stack of creature as many time as you want as along as the creature's corpse is not blocked by another creature. you can also use raise dead when the creature alive with the condition at least 1 creature been killed in the stack.
but remember that raise decrease base hitpoint of creature you rise by 40%.
and all your living creature will get a penalty of -2 till the end of the battle even the rised stack perished again.
for more detail about spell:
https://www.lordswm.com/help.php?section=31
hey guys while recruiting u gotto have max elite or max elven
is it advisable to split unicorn in matches
About the raise dead: It relates to the hit points of the original stack. So, a raise dead with no mastery and 8 spell power can raise 240 health, which is 24 elven bowmen (which will then have health 6) or 20 efks (which then have health 7 I think).

NatureWarrior: Usually, max elites is better, because of their amazing initiative, battledance and good damage. Only take max elvens when elites would die very quickly, and there are no shooters (otherwise elvens would die even faster). For example, in hard hunts it would be better to take max elvens and sprites.

Splitting unicorns is usually not useful. It is usually better if you use the available spots to make retal wasters (efks usually). The only time I would split unicorns is when you are trying to use the aura of magic proof ability (ex. in pvp against a magic wiz/de/demon, maybe against a druid hunt).
how should i set up at lvl 5 ?
hi
had one querry.
if we face a dark elf or a necro with spell power 6-7 and kowledge 4 , and on the top of it if that player has dominion of pain, then that mass effect causes a -hit points of 44 to each of my troops.
that means the battle is half finished before i get to lay my hands on him.

any way to counter it???
109: You have druids now, which are more powerful when split up (lightning does more damage). Usually, split up druids as much as possible and use them to protect elven bowmen. You may want to use 1 slot for a single forest keeper. In group battles, druids are more useful for stoneskin and so you should split more elven bowmen - this usually keeps them alive a little longer.

110: Firstly, put all your troops as far away as possible. Secondly, use aura of magic proof as much as possible (I would even suggest splitting the unis and keeping one next to elven bowmen and druids). Also, don't wait, either move, attack, or defend. Do you have a combat that we can watch?
hi i had earlier raised a query about tackling knights a theie crossbows aree sufficient to kill the efks. so entering a duel against a knight becomes frustating.
https://www.lordswm.com/war.php?warid=497187234

any suggestions??
well kewlviki,from this level u will learn how strong the knights are against elves..very hard to beat a knight.

however u can max your initiative,get some morale.so that efk can reach on the opposite side fast and your bows can shoot before monks.

a battle i did at level 9,troops are quite same as your level...

https://www.lordswm.com/warlog.php?warid=493443234&lt=-1
btw in my game the griff stack was small so i didnt atk it with uni,if the griff stack is big u can atk with uni,very effective if u have luck.if u dont hit griff it can do major dmg on efk.
@elf_89
thanks for your suggestion.
but if u see in my battle the knight had a lot of crossbowmen and lesser sword.
secondl i think my low initiative did me in.
cuz by the turn my efk turn comes the crossbowmen have already made my number insignificant.
plz help
@115
let me point out the mistakes your make.
1st you should kill 1 stack of monk 1st with you bow and not xbow.
by doing this, you open a path for the efks to the xbow.

2nd, you send the efk to near the xbow. the aimed shot ignore all your defense.
5802 damage IMO~~~

your att and def is slightly higher than the knight since he is a magic knight.
if you can kill the xbow with efk, you may have win.

luckily you dont fight with a lvl 10 knight cause their guard can somemore reduce damage you done to their adjacent units.
"but if u see in my battle the knight had a lot of crossbowmen and lesser sword."

in that case,just use favored enemy on xbow,your elven bow will do 30-40% of the job,other efk

and hpsim is right,didnt see that.when u saw the monks r divided into small stack u should just kill 1 of them and make a way for efk..

but still,if the knight is smarter,he will just try to kill your efk from the first turn and his wining chance is already high.
i think may elven player will abandon gmb when ranger is introduced.
though their hitpoint is slightly lower than gmb, they are more powerful than gmb in attack,def,damage and init.

how do you all think? will you all choose gmb instead of ranger?
thats a long time to introduce mate :P

very tough choice.i think ranger,but we will miss double shot that means low chance of luck trigger.
well, gmb only knock back the target for 0.2 points on the ATB scale
while ranger stun the enemy and have the ability to push target 1 tile behind.
this will be useful against slow int and speed creature such as farmer and zombie. their 50% ignore defense is the one i love most.
This topic is long since last update and considered obsolete for further discussions.

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