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AuthorIs Disruption ray spell overpowered?
@80

agree... its not actually the balance issue..... :D
@eddy: ravna created topic after losing match with darkknight setup ;)
i posted link here before
But what if the nature of the stone-skin is like that of Dis-ray.ie: +6 additive and permanent defense with no need for a spell power.

Now that would be overpowered. There's no higher limit to defense. You can use 'ray to lower defense but it would stop at 0. If 'skin uses the same mechanic as 'ray, it would be a game breaker. You would be able to raise your defense as high as your mana would allow but you cannot do the same with 'ray. That is what I call "unbalanced". And 'skin cannot be resisted, unlike 'ray. This is why they should not follow the same mechanic.

And I'd also like to suggest that Weakness should follow 'ray mechanic instead of following Chastise. The Dark side should not have to obey Holy rules! XD

So as a dark magician to effectively use this spell, you need quick result against them. -12 with one cast will help against them.

What are you talking about? I thought you're saying that 'ray is overpowered. Doesn't that make it already too "effective" as it is right now? Doesn't this thread exist because 'ray is too "effective" for you to counter? Make up your mind, dude. And do it for yourself. Don't decide what is good for everyone else. I, for one, like 'ray as it is right now.

@ Grusharaburas: Well, dark build is no good against neutrals, with or without duration.

I was responding to Ravna's insinuation that making 'ray do -12 defense for a limited time would make it more "powerful". It does not.
fighting a necro that has expert dark skills with mass delay and disrupt is like a fsl 8 lv 15 facing an fsl 12 lv 15.. you can win, but It is sooooo unlikely. There is no build ik of where an elf can beat a necro with this talent setup. necro just delay efk, and vamps and envoy have equal or greater speed, so they kill efk when they move in attacking range. If anyone has battle link where elf beats a dark build necro at lv 12, pls share it.
heres an example: https://www.lordswm.com/war.php?warid=503689311

qwerto is one of the best elves at lv 12 in pvp/cg. even with holy magic, he falls to just a disrupting necro. If the necro also had mass delay, this woulda been a slaughter.
@85

but an expert dark necro is not a guarantee for a win over all factions... each faction is threat to some faction and easy meat to some... like as mentioned above in some post its paper, rock and scissor game.... :)

i have fought with demons on whom delay is not effective at all in front of their high Init and 4 morale.... i delayed demon and kept waiting for my turn :D....

but for an elf it might be easy to kill demon ???

also it depend on player to player...
here is another example, this time mass delay/ confuse/ disrupt necro vs qwerto
https://www.lordswm.com/war.php?lt=-1&warid=35471955

even with super lucky knock shots in begining, necro still wins with the devasting dark spells. Even with good luck and good playing, there is very little chance for elf to take

here it is again: necro vs de, this one is a slaughter
https://www.lordswm.com/war.php?lt=-1&warid=35276296

again: necro vs knight. seems like unbeatable build
https://www.lordswm.com/war.php?lt=-1&warid=35089903

chaos de vs necro, for those who said chaos can beat disrupt, looks like your wrong
https://www.lordswm.com/war.php?lt=-1&warid=35054060

might de again, this time with good luck on hit/miss and moral still loses.
https://www.lordswm.com/war.php?lt=-1&warid=34633335

apparently the only thing that can beat this build is dwarf with 15% resist against necro faction. even then it is close battle.
https://www.lordswm.com/war.php?lt=-1&warid=35820883
for spicy: when you reach 12 and get vamp counts, you will find demon an extremely easy faction to beat in pvp unless they got high resist against necro.
You are right Slayerofall . Dark magic destroys the game balance but Holy is no better though weaker than dark. A holy knight is a sure win against some factions. I seriously think that these mass spell efficiency may be reduced for Balancing.
All those battles are of "thegentlereaper" who is one of the best necro at lvl-12 according to last ST and also he has FL resistance against DE...

I would like to see duels of necro with no FL resistance against any faction
Dark magic destroys the game balance

lol.... no comments......
Dark magic destroys the game balance but Holy is no better though weaker than dark. A holy knight is a sure win against some factions. I seriously think that these mass spell efficiency may be reduced for Balancing.
So now it is mass spells in general that is OP?
If you use delay, weakness you also need SP which goes against the reason you said dis-ray was OP


This thread is based purely on the frustrating part of duelling where one build/faction can have a very hard time against specific other build/faction.
But that's is part of duelling and every one has there good and bad opponents
(Want to fix the rock-paper-scisor part of duelling I more than welcome suggestions)

I already shown numbers of more than one battle rather than some few links
look at result in last MT for level 12
https://www.lordswm.com/tournaments_hist.php?tour=57&tid=704

Again no signs of Dis-ray being OP
-----------------------

* I am not saying that holy/dark is not strong but it is fat from OP.
Almost every talent, unit and faction has been called OP at one time in here, that is (besides being repetitive misguided and yes a bit whiny) a very good sign that the game is balanced
Dark magic destroys the game balance but Holy is no better though weaker than dark.

I'm a Dark caster Demon and I do not find that it gives me an overwhelming advantage over everyone else. This statement is funny. XD

I seriously think that these mass spell efficiency may be reduced for Balancing.

That's because the admins do not usually do it by nerfing or boosting spells. They do it by increasing or reducing recruitment. Necros overpowered? Take away some of their skeletons or something. Leave the spells alone. Changing spell mechanics is like throwing a spanner at the works.
for spicydevil:
they also hurt
for slayerofall:
an elf can beat dark nekr if use uni properly ;)
n besides that they are dominant to everyone
and so are elves
mage knight can kill demon n barb with ease n you don't find more than 1-2 guys who are demon/barb
elf n delf can go lucky , for wiz holy is piece of cake
i don't think its useful everywhere like dark
@92

khellendros summarized it all and i don't think there is any point in discussion on this topic any further since the players, who have their mind set and are not open for rational discussion will never accept anything else but their own theory...

Dark magic destroys the game balance

and again this is the peak point of this topic :D....
might de again, this time with good luck on hit/miss and moral still loses.
https://www.lordswm.com/war.php?lt=-1&warid=34633335


That was a superb battle. Nice tactics TheGentleReaper)))
Dark magic destroys the game balance

and again this is the peak point of this topic :D....


Mate, I seriously doubt if u can understand words. Read the complete sentence once more . then U will get idea .

Dark magic destroys the game balance but Holy is no better though weaker than dark.
So now it is mass spells in general that is OP?
If you use delay, weakness you also need SP which goes against the reason you said dis-ray was OP


Buddy, Let me clarify about what is Op and what is Unbalanced.

OP: Useful against almost every other builds and very hard to counter even for a better player.

Unbalanced: Good against some factions but but no use against others.

May be this game has no choice but be like that (To find a solution is hard)

* I am not saying that holy/dark is not strong but it is fat from OP.
Almost every talent, unit and faction has been called OP at one time in here, that is (besides being repetitive misguided and yes a bit whiny) a very good sign that the game is balanced


Finding bugs or weakness in a program is whining ? Sorry I didnt know that :P
Dark magic destroys the game balance but Holy is no better though weaker than dark.

and what is different in the whole sentence.... it still means the same.... you included 2 things in same line... don't you think if dark magic was destroying the game balance then game developer would have removed it already ??...or all the players would have been playing as dark casters ???....

lol and I seriously doubt that you know what you actually want to say or what you actually want....
@ Grusharaburas: Well, dark build is no good against neutrals, with or without duration.

it doesnt mean dark built suck in neutral when you dont use it; in certain case, i prefer dark built more than holy in non-pvp even dark built cost more mana on spells :)

A holy knight is a sure win against some factions. I seriously think that these mass spell efficiency may be reduced for Balancing.

not really, holy built might give certain advantage when encounter some fight, but it wasnt a godliked tactic. same to dark built, it wasnt all round good in most fight as well.

yes, cut down the all those spells effect; so might built can overrun magic built :)
This topic is long since last update and considered obsolete for further discussions.

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