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AuthorAll about Elves faction: Stats, Talent, Tactics, Strategy
[Post deleted by moderator ElfPride // Flood]
[Post deleted by moderator ElfPride // Flood]
help with recruiting army and talents for TG for level 10 elf.
For TheMarsh
Talent : basic off+ bb + adv luck
Troops : get max uni, some 8 druid, ~20 gbm and 34-36 sprites and rest efk (no may slightly change because i don't know how much you can recruit.

except for DE/elf caravan, you put efk and sprites middle bottom and put gbm corner and split druid by half for stone troops. uni will be in middle left or right.
for most of the DE/elf caravan you put all troops on corner so that caravan shrews or sprites/efk cant hit you first turn.
What do you think is best recruit, talent set and setup for fighting in this event with might elf on CL13?
for 625
get max efk and uni and 6-7 tree rest gbm and ancho
talent luck and offense.
didn't play elf for a while, how should i set the favorite enemies for thief ambushes and Contest battles?
i level 8 elf i dunno what troops to have or talents i do mg and hunts
for BruvvaThree:
Current recruiting is fine for almost all hunts and mg.When fighting slow creatures like zombies,farmers, (large stacks esp.) I suggest max sprites,max bow,max uni and them druid,if possbile have 1-2 efk for uni's retal.

Talents adv.luck and morale or expert luck.I really cant help you there.
Loafoant
THank you
for 627:
not much change
Guards or wardens
sklbow
garg
orc chiefs
shrews or mino
hotdog or succubi
FU or priest
Enforcer or warlords

may some are having different opinion about some faction troops :P plz correct it if any.
Level 5 & 6 : Min AP
Talents : Basic Fortune / Advanced Fortune (Wear Amulet Of Luck In Lvl 5 )
Recruiting : Max Druids / Max EBM / The Rest are FK and Keep The Remaining Fairy In The Castle :P
Count On Ur Luck ^_^
Enjoy :D



Dwarf (Easy : They Will Use Runes And Will Drive Themselves In Range)
1 https://www.lordswm.com/war.php?lt=-1&warid=529049958
2 https://www.lordswm.com/war.php?warid=528789677
3 https://www.lordswm.com/war.php?warid=529054488
Tribal ( Finish Horses First)
1 https://www.lordswm.com/war.php?warid=528572385 ( Me Lvl 5 vs Lvl 6 :)
2 https://www.lordswm.com/war.php?warid=528529846 ( Me Lvl 5 vs Lvl 6 :)
3 https://www.lordswm.com/war.php?warid=528489436
Barbarian ( Finish Orcs First )
1 https://www.lordswm.com/war.php?warid=529157949
2 https://www.lordswm.com/war.php?warid=528874817
3 https://www.lordswm.com/war.php?warid=528671161
Knight ( Finish Some Bows and Griffins First)
1 https://www.lordswm.com/war.php?warid=529152910
2 https://www.lordswm.com/war.php?warid=529051936
3 https://www.lordswm.com/war.php?lt=-1&warid=528928212
Dark Elf ( Finish Rouges First)
1 https://www.lordswm.com/war.php?warid=529159481
2 https://www.lordswm.com/war.php?lt=-1&warid=528491869
3 https://www.lordswm.com/war.php?warid=528497112

Still Didn't Play Against Any Wizard Necromancer Or Demons ( They Don't Accept My Challenges)
ElvishW nice post(632)
what talents do you recommend for quick tournaments at lvl 9??
Expert luck, or battle fury depends on troops
if you get expert luck at lvl 9, you still got 9 talent points left. if you get BF you still got 10 points left. i mean a setup of max EFK (52), max bowmen (26), max uni (10), left druids (8). so my question again, what do you recommend?
there three options then, take expert luck+ erudition or battle fury + luck or rally+ luck(more top 3 tire)
all are good depends on the situations
Need help with recruiting, talents and pvp strategy for lvl 11 elf
how much does soldier&#180;s luck increase the probability of triggering special abilities? wich abilities apart from uni&#180;s blinding brillance does it affect? does it affect the probability of triggering favoured enemy ability? ty
For RacingStone :
for elf soldiers luck affect blinding brillance(Uni), Knocking shot(GBM),Piercing shot(sharpshooter)
it affect only Triggering ability. and it won't affect racial ability(favoured enemy )

https://www.lordswm.com/help.php?section=32
† Triggering special abilities may trigger during any attack. The probability of triggering depends on HP of damager and target.
If DHP &#8805; THP, then
Probability = 25% + 3% * (DHP/THP);
else
Probability = 25% - 3% * (THP/DHP)
where:
» DHP is the total remaining HP of the damaging stack;
» THP is the total remaining HP of the target stack;
» Trigger probability lays within the interval of [5%;75%];
» The moments to calculate the probability differ depending on the ability type.
-For Fatal blow, Knocking shot and Stun, the probability is calculated using HP's of stacks before the actual attack.
-For Blinding brilliance, Fear attack, Knockback, Mayhem, Shadow whip, Thunderbolt and Unruly, the calculation occurs after the attack and before target's retaliation;
» Blinding brilliance, Knockback, Mayhem, Shadow whip and Thunderbolt can also trigger on retaliation strikes. If blinding brilliance triggers on retaliation, it interrupts any attacker's actions supposed to occur after their strike
This topic is long since last update and considered obsolete for further discussions.

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