Author | Change thief guild |
+ |
Why do we need full ap if new thief mechanic comes, what changed?
From the impression I'm getting from the discussion in the .ru thread, it looks like the more AP you use, the better the win/loss ratio. Winning is more important now with the changed mechanic if you wish to maintain a high FSP/XP and TG/XP ratio. I have a hunch on how it's implemented and I just feel like I should do full arts thieving when the time comes. |
Just read post 51 once more or even two times. |
Just read post 51 once more or even two times.
read it and still not entirely sure how it works
Is the dynamic balance still in play or...
And if it is does peoples personal difficulty they have not carry over to new system or will it be reset? |
I really hope that on LWM B-day we get an introduction of .ru changes - Rangers Guild put to operations and Thieves Guild modified. And dwarves. God, I want dwarves... |
- |
God, I want dwarves
Whatever happened to the dwarves? Last year, they made it sound like the Dwarf War was imminent (aka it could start at any time). Since then, we've had the undead event, the "wars" against the rebels and demons, and valentine's day. Any mention of the dwarves? No. |
Sorry for off-topic post. As for the the TG changes that everyone is screaming for, I really don't care either way. If it gets implemented, cool. If it doesn't, oh well. |
- |
for Vitovt:
i understand why you say -
but i dont understand how you, a lvl 14 player with TG7, can have easier caravans than me
https://www.lordswm.com/war.php?warid=502424025<=-1
https://www.lordswm.com/war.php?warid=502419126<=-1 |
cuz i played TG only in minimum arts all time, lose until their become less power so much to I can to win in minimum arts |
except last one 28 feb - I played for testing exp/skill in full arts for now |
ye, i'll work on my MG and HG a while before i go back to TG
but i still find it hard to believe i could get harder caravans than someone with higher CL and TG |
but i still find it hard to believe i could get harder caravans than someone with higher CL and TG
Dynamníc balance, mean that no matter if you win or lose, play good or bad, use high ap or low ap. You will get the same win/loss ratio in the end.
So if somebody play with low ap or/and with less skill there ambush will get easier.
If you play with high ap or/and with high skill yours will get harder
There is also the question about faction since some faction is better at ambushing certain caravan type. That caravan will eventually be harder than does faction who is less suited at ambushing. |
and that's why +1 , change TG |
+ |
Dynamic balance, mean that no matter if you win or lose, play good or bad, use high ap or low ap. You will get the same win/loss ratio in the end.
I would like to know whether in current .ru TG system the dynamic balance works the same way or it is based on your AP... I mean whether a caravan weakening isn't based on your AP - the more AP you wear the weaker the caravan will be next time when you lost... Or is it always the same? Because I saw those high lvl players who play TG in min arts win maybe 5 caravans out of 50 and with full arts they win maybe 1/2... Why is it so? |
I mean whether a caravan weakening isn't based on your AP - the more AP you wear the weaker the caravan will be next time when you lost...
Nothing to do with ap,the more fsp you get the weaker caravan will be next time |
for Atheros:
thx this is what I wanted to know. Anyway usually the more ap you have the more fsp you get, don't you? :-) |
Nothing to do with ap,the more fsp you get the weaker caravan will be next time
weaker, or stronger?
you get max fsp => next caravan will be harder
why did they ever change TG at all ? good old TG with TGI on TG2 and TG4, small battlefield, good exp/fsp ratio .... those were the days |