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Author | All about Knight faction: Stats, Talent, Tactics, Strategy |
Any tactics against lvl 5 Necromancers, DE's, Wizards? | 61
read the previous posts. not all of us love to repeat all over again and again :) | Tactics against ELFS? | get 'em with crossbows (this tactic also works with all other enemies :P) | To Alon_Doron : The Elves are easy to kill but easy to be killed too coz of their lack of HPs (hit points) and defence ...
At level 5, 6 and 7 : try to kill the forest keepers first with griffins, do not forget to split ur bowmen to 3 - 4 stacks. Swordsmen only 1 stack, coz they are the strongest at ur troops ( not griffins actually ). The elvens will kill ur griffins fast, so the druids too. The fks will try to kill ur griffins too, because if they are not killed at the 1st or 2nd turn, Man honestly They Are the strongest creature at level 5, 6 and 7 ! So do not forget to ESCORT ur griffins, then ur fks will think twice to kill ur griffins, they will try to move to Swordsmen, but the Swordsmen are hard to kill. They may forget ur bowmen, then try to volley the druids or just shoot the Elvens ! The druids will loose mana (empty mana), then they are nothing ... Try to kill them with Swordsmen and hero to the rest of Elvens Bowmen !
Man, I will try to look for the battles ( but with Randhy, RandhyTheBest and RandhyTheKnight ), me at group battles 3 on 3 against ALWAYS FULL ARTS 3 Elves and I won (me and my teammates : we not full arts) .. I remember the records against 3 elves are 21 times with 20 wins and only 1 defeat (my teammate afk) ..
NB : Do not forget to put ur troops at the middle of ur troops settlement. The KNights are SLOW, then u have to use every step of ur SLOW stacks as effective as possible !
Best regards,
Randhy | Thanks a lot. Could you advise me on tactics against Dark elfs and Necromancers? | The Dark Elves : The Dark Elves commonly have strong magic, coz they have piercing magic, They Have basically the Earthen Spike. But I saw many DE with almost no magic power and they depend on ATTACK. Then their defence are low.
Against DE at level 5, 6 and 7 ( without Shrews ), play patiently. Wait the rogues to come to ur bowmen range shoot, then kill them first. Do not forget to protect ur Bowmen with some strong melee units like swordsmen. Do not also forget to split ur bowmen to 2 stacks, but if u are more suitable with only 1 stack of bowmen, that is ok.
Rogues will die first at 1st or 2nd turn with griffins, Once again because the DE have almost only Melee Units, then The ESCORT are suitable to kill them.
Then the minos and Lizards will come out, because they are slow. The Swordsmen at ur side will give many advantages, they can help griffins kill the Lizards first. Better kill minos with Bowmen. Focus to Lizards first coz they have charge, it is dangerous if the Lizards can charge ur Swords or ur griffins, try to stay away from them, till the retal taken off ...
Then the rest of them are minos, u can kill them with the rest of ur troops. Remember the key is they almost have only MELEE units, then try to find the suitable talents to kill them fast.
Best regards,
Randhy | Wait the rogues to come to ur bowmen range shoot, then kill them first dumb rogues... why they cant return after striking a target?
Then the minos and Lizards will come out, because they are slow
remember that ur swords stack is slower than them | dumb rogues... why they cant return after striking a target?
it is right for neutral rogues. In PvP DE usually prefer to stay away. | The Necros : At level 5, 6 and 7 then u have to be smart to take of the miss of ghosts and the retal of Vampires. Use 1 recruit to take the retal off. For the ghosts, try to split ur bowmen to 3 stacks 1-1-the rest of them. 2 of single stacks try to take misses of ghosts then the griffins or the swordsmen can kill them when the sure hit comes.
Once again, The Escort is the best talent u can get to kill them. Coz the vampires and the ghosts are melee, the skelies are weak.
At the 1st turn, the Skelies will shoot ur bowmen, so the rest of bowmen focus to skelies first, if the skelies are protected by zombies, try to volley. No STUPID necros will raise the zombies just to protect skelies bowmen. They will raise the ghosts and the vampires.
The ghosts will attack (if they still alive), they will first attack ur griffins, but do not be afraid they will retaliate back, the swordsmen once again are the greatest advantages for u, coz of their numbers and their rage. If the vampires and the ghosts still cannot be killed by the griffins, then ur SM will kill them, but do not forget to place a stack to step on them.
U will have more (even possibly 4 : 1) turns coz the necros will ALWAYS have 0 morale, it means will never burst for any action.
The key is ESCORT and Morale ... that is the key .. but u can have some luck too, coz the necros depend on luck. They will kill fast before they are killed and the enemies step on them ...
Best regards,
Randhy | for those knight who interest on spell, no doubt holy spell work great especially before lv9 as you have enough talent point to get some mass spell.
ofc, dark spell is another way around. but, it still work among lv7-9, just not as good as holy because of more point needed to invest and some dark spell wont work well on certain factions | I hope this thread isn't obselent yet.
Is it better to have defense stats or attack stats? | It all depends on your strategy. If you are talking about attribute points, you should invest in attack, as it is easier to raise defence using artifacts than attack. | Can Knights defeat Might DE or Magic DE ? | 74.
it depend on what knight you are and what battle you in.
in duel, magic knight can defeat might DE. might knight will have some hard time.
just to note that, almost 50% shrew wasnt killed by xbow
https://www.lordswm.com/warlog.php?warid=474564509
in group battle, both might and magic knight are good. but you need good teammate most of time, rather than work your own way. | for Pang:
im lvl 5.
btw, i hav no magic so hw to defeat in min AP?
plz reply fast | read previous post. you dont expect everyone repeat the same thing over again and again, do you? | whats the calc for poison? cause ur does 56, i thought its 16+4*sp | What is the easiest way to earn sp to knights faction skill ?
plz reply .
best regards,
shinako. | 78.
yup, i got 10 spell power for all darkness spell. 16 + 4 * 10 = 56. i could go further more if i use potion to reset my stats in future ;)
that's extra 5 spell power for all dark magic is a bonus from the fallen knight talent. but with drawback of -1 morale and it is a must to learn escort. |
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