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AuthorArchive of “Day of the X”
Astrologers proclaim the Day of Generous Bounty! Only today:

Rewards are doubled for completing Leaders' Guild challenges.
Astrologers proclaim the Day of the Mercenary! Only today:

Your reputation with Mercenaries' Guild cannot drop.
Auto combat is available in all Mercenaries' Guild quests.
Astrologers proclaim the Day of Equal Battles! Only today:

In all Commanders' Guild battles, all players benefit from the effects of the Potion of skill and the Potion of guilds.
Astrologers proclaim the Day of Safe Passing! Only today:

Thieves cannot ambush traveling lords and ladies.
Everyone travels across the Empire at double the usual speed.
Astrologers proclaim the Day of the Tracker! Only today:

You can discover twice as many hunt targets as usual.
Hunted creatures guard +10% more gold than usual.
Hunted creatures might guard diamonds.
[Post deleted by moderator Another Player // Wrong order]
Astrologers proclaim the Day of Equipment! Only today:

You have a chance to receive a creature armament for winning any battle in which you earn any faction skill points.
Astrologers proclaim the Day of Helpful Hunters! Only today:

If you win in 5 assisted hunts, you will receive Abu Bakir's Charm for 5 days.
+20% Hunters' Guild points earned for all assisted hunts.
Astrologers proclaim the Day of the Adventurer! Only today:

+25% faction skill points earned in all Adventurers' Guild battles.
Higher chance of receiving 1% estate certificates.
Astrologers proclaim the Day of Recruiting! Only today:

You can recruit the full army for your combat level for any faction, including all creature upgrades, even if you don't have the necessary buildings in your castle.
Astrologers proclaim the Day of Level 3 Creatures! Only today:

In all duels, group battles and Commanders' Guild battles, all level 3 creatures get +10 attack, +10 defence, +1 initiative, and +1 speed.
Astrologers proclaim the Day of Automation! Only today:

You have 10 auto battles to use in any type of combat (the auto button appears after you place your troops).
Astrologers proclaim the Day of Dwarves! Only today:

Lords and Ladies of this faction earn +20% faction skill points in all battles.
Lords and Ladies of this faction enjoy the effect of the Potion of Skill in all battles.
All players are much more likely to encounter this faction's creatures in Hunters' Guild, Thieves' Guils and Mercenaries' Guild battles.
Astrologers proclaim the Day of Duels! Only today:

Artifacts do not wear out in your first three duels, including those fought in the Commanders' Guild.
Astrologers proclaim the Day of Watchers! Only today:

+2 extra Watchers' Guild errands available.
For a 3-star victory in a Watchers' Guild errand, you will receive 3 creature armaments instead of 1.
+20% gold rewards for Watchers' Guild errands.
Astrologers proclaim the Day of the Mercenary! Only today:

Your reputation with Mercenaries' Guild cannot drop.
Auto combat is available in all Mercenaries' Guild quests.
Astrologers proclaim the Day of New Hunts! Only today:

A new creature has been permanently added to the list of creatures that can be hunted - Sea wolves.
Only today, your chances of encountering this creature in hunts are much higher than usual.
Astrologers proclaim the Day of the Curse! Only today:

In all duels, group battles and Commanders' Guild battles, all creatures always deal minimum damage.
Astrologers proclaim the Day of Safe Passing! Only today:

Thieves cannot ambush traveling lords and ladies.
Everyone travels across the Empire at double the usual speed.
Astrologers proclaim the Day of Feisty Labourers! Only today:

If you have won two or more battles since your last enrollment, you get a +10% bonus to your wage.
This bonus stacks up to 50%, but is reset if you enroll without achieving two victories.
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