Author | Settlement Defense |
this is the only event, where you loose all motivation after 1rst defeat. I will play my 30 wins to get abc, then will end it. After 1 defeat you will only end on rank 1000+, and that is too stupid for me to waste any gold for. But for me is interesting that every settlement defence event my first defeat is against a f*ck necro with huge mana, many incorporal and huge meat to kill, and endles raise. I have waited for it, and now got it, thx to admins. |
for SirM0rphius:
there is never a situation in "pvp" style battles where piercing luck isnt the best option for talents. in actual pvp thats what makes dwarf borderline Overpowered is that rune combined with triple speed rune |
for Hephaistion:
But for me is interesting that every settlement defence event my first defeat is against a f*ck necro with huge mana, many incorporal and huge meat to kill, and endles raise
Same here bro. I call it a defeat not because I lost, but because their high number of ghosts + like unlimited raises made them last long enough to go and kill 200+ farmers.. |
for Hephaistion:
same..my first lose also facing necro.. |
Do range damage talent/modifiers work on towers? |
If you keep them at a steady number, according to this theory, all 72 battles would be of the same difficulty.
That's what I'm doing with my D-build shadow barbarian. The enemy happily butches my farmers in every battle and I'm happy to simply win the battle. My #farmers is always below 2000. Lost one battle because I had a change of mind and made a super-sloppy switch to an A+fire wizard (no PoS, forgot to replace golems, etc.).
Life is easy when you don't care much about the farmers under your "protection". :) |
Looks like the rating score formula is: no of wins x 100 + population
As Hephaistion said, i got only one lost game and dropped massively even if i played with no population losses until there.
Nothing to do against huge dwarf:
https://www.lordswm.com/war.php?lt=-1&warid=1410588913&html5=1&show_for_all=NEZyY8Z2
I guess is somehow a dynamic balance involved. Until now might tribal works fine. |
tribal is bad choice. The meat corfficent is higher then even necro is. |
tribal is good choice. No one will play tribal so you will be more likely to get a better artifact. |
This was my loss at 25
https://www.lordswm.com/war.php?warid=1410404683&show=NUvC-fGY
Definitely wore the wrong arts, but still. |
Use auto mirror make me lose 3 Times, definitely not auto mode :( |
This was my loss at 25
https://www.lordswm.com/war.php?warid=1410404683&show=NUvC-fGY
Definitely wore the wrong arts, but still. |
Does anyone know for sure whether or not Piercing Luck affects towers? |
alright game... no longer perfect score because 3 morale 400 stack of gaurdians morale 10 turns in row with rapid+ferver, miss 1 turn then morale 5 more turns in row. perfectly balanced i guess |
https://www.lordswm.com/war.php?warid=1410997604&show=N0qEzRf6
for SirM0rphius:they almost never target my towers... even with 25 damage they go untouched while massacreing all enemies... |
That is some interesting tower placement. |
for Another Player: in what way? |
Should end up being a very profitable event. Especially if reward is a stalker artifact like it was last time we had this event. I had just one loss early on as dwarf against a ton of gated cerbs and fire ponies in my tower line. Did the rest of the event as yolo fire dwarf and had an extremely easy time. Didn't lose a single farmer otherwise. Only saw them 2-3 times.
round 72: https://www.lordswm.com/war.php?lt=-1&warid=1411322775&html5=1&show_for_all=N1iVmpbN
Didn't lose any units in that fight other than the punishers I threw away since I already won. |
for slayerofall:
I like your placement +++. Lets you keep liches in the back without making enemies hit your towers to get to them. |
for diversecity:
yep protects liches from white tiger summons. |