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Author[News]Amalgamation of minds
only 7 combats for one day .. my stats 7/7 day 1
very very interesting event

thank you! :D
Have anyone notice if 'spirit' ability work bad? I think it`s reduce 50% damage all the time not only till first move etc
Have anyone notice if 'spirit' ability work bad? I think it`s reduce 50% damage all the time not only till first move etcI thought that
if i leave some fight from my 7 attempts could i play them the day affter?
supposedly yes :)

Abu-Bakir and Bilir guarantee safe return of all lords and ladies, but for the sake of mental stability, limit the number of time travels by 7 per day(unused travels stack up and may be used on later days)
yes, I have played this event before before merge, and yes, on day 7, you could do all 49 battles if you wanted. The best strategy I have found from last time i played this event is to go: earth shamans, shamans, gob trappers and some heavy melle unit like liz cav or vamps. I lean more to liz as they pierce def. Chain light is very effective against aqua dudes.
fought 12 times....each and every fight, the sentinels go for my troops.

so much so....that if i have poisoners and another team member has poisoners....all of them still go for my poisoners....this is a nightmare lol. look at https://www.lordswm.com/war.php?warid=523270123 as reference and all my other fights :(

and i'm getting the most fsp in each battle even if i get the least exp and gold.

gonna change my troops as this is really annoying having being targets by all 3 opposing sentinals constantly.

or than that....wonderful event :)
frontier ursaries are awesome! 30 of them are just killer.
Cool event, won all my fights till this post
Player banned by moderator ElfPride until 2013-03-27 10:06:32 // FR#1.7//Add. characters aren't allowed to post in main forums
Do you know why some players get much more fsp? It seems not to depend on AP nor on the amount killed nor on CL. Any ideas?
for Elrond:
i agree. last battle i got 1.6 fsp for 900 exp while my teammate got 1.4 for 900 exp.. moreover he is lvl 5 while i am lvl 6. there is no clarity as to which is the fsp determining factor.
Kill your own troops with lightning nd you will get more fsp (I'm just kidding! am I? :P)
for ElfPride:
there is something in it. In one battle my teammate killed allied troops with chain lightinin of sky shamans and he got more fsp. But I wasn't sure that this is the reason.
Though I was kidding, but this joke stemmed from the truth that in all of the combats of my multi (100%):

1) I got the most fsp
2) I used lorekeepers and sky shamans with goblins
3) I damaged a lot of mine and my allies' troops with lightning
3) I damaged a lot of mine and my allies' troops with lightning

not on purpose though. Besides, it is just a wild imagination, so I won't recommend people to take for real :D
well....i've always got the most fsp but never used any magic.

and for some reason the sentinals are ALWAYS after my troops even if my team mate has the same troops....which has me puzzled like hell.
1) I got the most fsp
2) I used lorekeepers and sky shamans with goblins


Did you have any meele power? Without it you are very prone to be destroyed by meele enemies in turn 2+
On the contrary, my multi is doing much better than my main. My main had lorekeepers and fiends. So, I'd say before the melee reaches to my lores, they are weakened already. With this troop setup, still my army getting most of the damage from the range units.
for ElfPride:
I think that in this setup you need allied meele supporters.

Btw, did you use the 'sacrifice goblin' ability? if yes, in which turn and why?

How about splitting your troops? What's your suggestion?
This topic is long since last update and considered obsolete for further discussions.

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