Forums-->Creative works--> 1|2|3|4
Author | Combination. |
gient isnt a word
Giant <---- spelt correctly
Bowmen is more then 1 Bowman is a single one | unicorn + hell horse= Demonic Pure Horse
abilities
aura of magic proof
large creature
fear attack | this hability i propose before, but i think combination was a proces in recruiting page, you can conbinated only with your own stack
i'm a knight, i recruit:
3 recuits 60 xbox 33 swordman 16 grifin 5 monks
Then i combinated
5monks + 5 grifin to create monks raiders, per exemple like a grifin with double strike, then now i have:
3 recuits 60 xbox 33 swordman 11 grifin 5 monks raiders
this way i can chose diferents strategy combats, if i sacrifice monks, i sacrifice a shoter, but i win in meelle damage, try the posibilitys of this, i think too, that there are possible combination and impossible combination, and i think was funny, at first, anybody knows what was the possible combination... think about people discuting at forum which is the combination for monk raider or also for elite troops, or assassins twins, or else | farmer + chuck norris = god ^^ | titans + devils = tevils
ability = GATE!!! shooter, large creature | This sounds kind of like the altgrades system. | #44 was mistake
chuck norris + farmers = dead farmers XD | who is chuck???
titans+ farmer= FARTan
shoot | i thought of that too...like combining elf and necro :P
like double shooting skeletal bowmen, caster vamps, liches riding unicorns, death envoys having treant legs and arms, skeletal dragon with some flesh on it... | monks+mistresses= a holy demon? | forest keepers+ faeries= forest faeries
abilities
broad attack
no retal
flyer | Cow 2008 + rat 2008 = row 4016.
abilities: all abilities of a rat, and a cow | Hydra+Vampiric Lizard= Dark Dragon | Here are my Elf/ Dark elf and Necro combinations :D
Forest Keepers/Elite forest keeprest + Vampires/Vampire Count = Forest Vampire/Elite Forest Vampire :D
Abilities: Vampiric, No retaliation, Undead (upgrade have yet Battledance and teleport)
Rogues/Shrews + Zombie/Infected zombie = Undead Rogues/Infected shrews
Abilities: Undead, Strike and return (upgrade have yet No retaliation and Infecting strike)
Skeleton + Bandit = Skeletal Bowman (handy in 1st-4th lvl)
Abilities: Undead, Shooter
Skeletal Bowman + Poisoners = Skeletal Poisoner
Abilities: Undead, Shooter, Poisoning (imagine that. Lucky attack + clear shoot = 545 dmg, and then suffer from poisoning -545 hit points)
Ghosts/Apparitions + Druids/Anchorties = Druid Soul/Anchortions
Abilities: Undead, Incorporeal, Shooter, Caster (upgraded drain mana, again imagine. Anchortions shoot Magi/Lorekeepers and then Magi/Lorekeepers have no mana when Anchortions can cast lighting :D)
Liches + Elven Bowmans/Grandmaster Bowmans = Undead Bowman/Grandmaster Liches
Abilities: Undead, Shooter, Double shoot, Plague shoot (upgraded have yet knocking shoot, knoch aimed stack)
Death Envoys + Dark Witches = Death
Abilities: Undead, Shooter, Caster
Skeletal Dragon + Green Dragon = Dead Dragon (When green dragon die it's changing itself to Skeletal Dragon)
Abilities: Undead | for koki:
Poisoning effect depends on number of stack, not damage
Nightmares + Lizard Chivalry = Nightmare cavalry
Abilities : Fear attack, Gate (!!!), Night Charge (25% defense ignored per 2 tiles moved, Does stack with fear attack)
Infected zombies + Sprites = Infected Virgins
Abilities = Infected strike, Broad attack, flyer,
Orc chiefs + GMB = Elven chiefs/orcs or GM Chief/orc
Shrews + cerberies = Cerbery Rider
Abil. = spray, strike and return, gate | for Head-Shot:
Right, sorry, i forget. | Vampires+Skeletal Dragons=Vampire rider | Shrews + Titans = Threws
Ability : shooter, strike and return, large creature (ini 19.9_ | recuit+ ogres= club farmer | Club farmer? lol |
1|2|3|4Back to topics list
|