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AuthorAll about Knight faction: Stats, Talent, Tactics, Strategy
@3839
i found that standing ground is very useful against the necro vanguard
https://www.lordswm.com/war.php?lt=-1&warid=35666873
And Holy magic will be great when u hit lvl 10
for crys41: Great battle mate... :)

Yea U r right standing ground would have been better choice than barrier. Next time I will go for it..
Sorry not 'barrier' I meant 'Endurance'
+
about fortification: Damage taken by this creature from enemy attack is reduced by 10% for every tile the attacker covered to hit. The maximal reduction can’t exceed a total of 90%.

is griff battle dive affected by this damage decreasing?
how to defeat a lvl 5 nerco????? they are too strong with those skeletal bows
for deadly-poison:
get a good defense with basic def
n try being full arts..
you can easily kill 'em
is griff battle dive affected by this damage decreasing?
nope its not
it is 100% damage
basic defense didnt reduce ranged damaged

deadly-poison, you cant try to equip
scout cloak-5%reduction
Master hunter maskrobe-10%reduction
actually i have a question..as an elf why i fear knight(holy) :)
come on knight be active
for Mohini:
you fear knight because you don't have brilliant unis after that knights gotta be cautious against you:P
to mohini:

Elfs can defeat holy knight. twice Assesino defeated me with full shooters, no EFK's setup.

check this battle: https://www.lordswm.com/war.php?warid=503663069.

All you need is bril uni :P
Hey guys, i only started reading the forums recently, already lvl 5 ~.~. I invested all my stats into def, any opinions about that ?
for Eldoreon:
Go for attack it's better.Use potion of oblivion from the artifact shop to reset your parameters and make sure the one which costs 10 gold.
Oh..... ok, tnx for the tips.
get the festive potion of oblivion, costs a lot less and I still think there is some in stock
knights strength and weakness against all faction as holy and might in lvl 12??
Hey guys, i always lose a hunt with raiding harpies (yellow and above). They move 2 turns for my every 1 turn, and they can hit me str8 at the baseline, any tips on how to deal with them >:| ?
to 3859:

protect your shooters with swordsman. then it will be easy to kill them.
also take max shooters, but its a gamble.
This topic is long since last update and considered obsolete for further discussions.

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