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AuthorIt's That Time of the Year Again~
Reputation: 1
status: Triumph! Keep it up, warrior! Here is your reward.
You receive 76 gold, Meteorite shard

Sorry, the Guild has no quests for you right now. Come in 38 minutes.

Refresh
To map
............
Reputation: 8.5
status: The uprising is neutralized, you are a true hero! And here is a rue reward.
You receive 128 gold, Tiger`s claw
oh gift me it :P
jst 11 more ambushes then im gna get TG2 ! :D

2 bad tat there is no more TGI at TG2 :S
10 2 go
hey goku,
can i mail the form to u?
cya nw

ya do it
Css! i'm gona css it up now
??
;-)
=D ( counter strike source )
New Ability :

# Aura of air vulnerability:
Any hostile unit adjacent to this creature takes 130% air elemental damage.

# Aura of fire vulnerability:
Any hostile unit adjacent to this creature takes 130% fire elemental damage.

# Aura of magic proof:
All allied creatures adjacent to this one obtain cumulative 30% magic proof.

# Aura of water vulnerability:
Any hostile unit adjacent to this creature takes 130% water elemental damage.

Besiege:
This creature deals 10 times the normal damage to castle walls and towers (??)

Harvest soul:
&#945; Activated special ability.
This ability kills exactly one creature in the enemy stack and dispels all positive spells and effects from it.
The target must be within reach; this creature will move to the nearest tile adjacent to the target in order to perform the ability.
This ability will only have effect at a Mercenaries' Guild monster if the latter has less than 1000 maximum HP.

Magnetism
Whenever this creature is in the area of a Chaos school area spell with other friendly units, it absorbs all the effect that would have been dealt to those creatures in that area. If more than one allied creature with magnetism are in the area, they split up the effect equally.

Mayhem:
† Triggering special ability.
This creature has a chance to decrease the target's speed by 50% and its initiative by 30% on any ranged or melee hit. The effect lasts for 2 turns.

Take roots:
When this creature defends, it gets +50% defense instead of the normal 30%, as well as "Unlimited retaliation" special ability, for as long as its one turn.
If your character has the "Stand your ground" talent, Take Roots' defense bonus is doubled.

Wreckage:
&#945; Activated special abilities
This creature can wreck any mechanical unit for one turn, if the total HP of target stack is less than this creature stack's total HP. A wrecked unit cannot move, attack or use activated abilities.
O.o thats long...
wreckage? not sure what &#945 is all about O.o
I've got proof that he is HBK :)
hi
flood...
twenty-two thousand seven hundred ninety eighth post...
...
flooooood...
that's floooood...
flood :)
gd eve ya;
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