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Author[News] Wrathbringer Tribal
the troop numbers are too high (rather obviously)

They just cut it.
for ProZyk:
:confirmed date for alt Pharoah is when you become a grandfather
Big nerf. But now the numbers seem just right.
This class needs cut of 25% army, and nerf the cyclope debuff from perma to the amount of creatures.

Also would be ok to nerf attack cost from 7 to 8 imo.
New side faction also mean new achievement. But sadly no additional reward
Can someone catch me up on the following
- What's the formula for Corpse Eater
- Where's the thread from last event with this faction? I remember doing some analysis on the numbers
- Does "Range Penalty" ability apply on on of regular distance reduction, or does it replace it? Ie, when shooting a far away creature is it 1/4 of the regular damage or 1/2.


- Does lightning breath reduce damage from the primary target? What's the implication of damage being "shared" between multiple targets? Is this an ability that makes the troop worse,...


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Eyeless wyverns deal 329 damage to Nightmares. 4 perish.
Eyeless wyverns deal 429 damage to Spawns. 22 perish.
Nightmares deal 32 damage to Eyeless wyverns.
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Spawns deal 315 damage to Eyeless wyverns. 2 perish.
Eyeless wyverns deal 792 damage to Spawns. 24 perish
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This faction is very weak to YOLO opponents (same as FD when it was released). 12 point defense talents are criminal.
Ogre trophy-hunters receive 100 Tribal spirit.
Protectors dampen 55 damage with Tribal spirit. (55 spirit lost).
Ogre trophy-hunters deal 207 damage to Protectors. 10 perish.
Ogre trophy-hunters dampen 602 damage with Tribal spirit. (172 spirit lost).
Protectors deal 2138 damage to Ogre trophy-hunters. 30 perish.

Majestic
Tribal talents seem intereting. Don't know how much of use they really are. I think they can be a bit cheaper.

Defense talents are criminally expensive. Better just remove the wheel.
https://www.lordswm.com/war.php?lt=-1&warid=1535822268

Mage tribal beats might wiz.
He uses vitality, so it has its uses.



The talent wheel is a bit uninteresting for sure. Almost everyone will be doing some combination of offense + shout talents while ignoring the other branches.
What the frick did I just watch haha. Tribal mage spamming unity spell -__-
for Another Player: :p
for Gojizaur:
nerf the cyclope debuff from perma to the amount of creatures.

They listened! Ability has been updated :D
nerfed to the ground at release...expensive talents, cyclops nerfed,low troop count.not a fan of this
bad talents too,if you want to make a rusher faction you have to give them speed and ini,but alt tribal is too slow
They listened! Ability has been updated :D

This is very sad...
lol. You want permanent debuffs coming from a T7 unit that can hit two stacks at a time and have 8 speed?
Negative luck, like negative morale, feels terrible
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