Author | Settlement Defense |
Yeah, I should do A-build from now on. The reason that they shoot my farmers is most likely due to my high D as well. The shooters feel much better to kill 90 farmers than doing 20 dmg to the ogres :) |
for bp99:
It's more likely due to that you're playing defense builds. I would opposite such types of builds for this event if you're aiming for the top results. |
why is event so easy? |
for bp99:
Well in my 24 battles, haven't seen any single farmers.. probably you're delaying battle too much
Playing with slow defensive builds should be avoided it seems |
Shit...already no max score in battle #15 |
why is event so easy?
Probably because only two days have passed. |
massive difficulty spike for 25, first loss. Aight I give up. |
for ProZyk:
can you show the battle? |
massive difficulty spike for 25, first loss. Aight I give up.
why is event so hard? |
https://www.lordswm.com/war.php?warid=1410566008&show=NppUEIue
event still easy for me... just fight on their side of map and ggez |
I thought they made a great change with the farmers NOT blocking your troops at the beginning of the fight. But they made up for it with combat fatigue. How can you win against a huge number of high defense ghosts/ deserters, when dwarf units can't resurrect, towers shoot once and you got no damage...? |
for SirM0rphius:
are you playing as dwarf? why would you not take piercing luck? it is the single highest damage talent in the game. it adds more damage then a 8 morale retribution. |
for slayerofall:
are you playing as dwarf? why would you not take piercing luck? it is the single highest damage talent in the game. it adds more damage then a 8 morale retribution.
Well, against high def targets you have a good point. But against high AD fast ini enemies, morale triggers have a big impact ;) |
The news doesn't mention combat exhaustion.
And why would anyone want to play necro on such a big map anyways? |
https://www.lordswm.com/war.php?lt=-1&warid=1410570127&html5=1&show_for_all=NBAji2SK
heres one of mine. i just kept them away from my side of map. |
So I've read that the difficulty increases with the number of farmers. If you keep them at a steady number, according to this theory, all 72 battles would be of the same difficulty. |
for Another Player:
immune to poison, large stacks. infinite hp and even without offense talents 13 t7 units wreck everything while also reducing luck morale of enemies so they cant rng victories. i HATE enemy luck morale so i take it away from them. and of course... I N C O R P O R E A L |
https://www.lordswm.com/war.php?lt=-1&warid=1410567360&html5=1&show_for_all=NfhwdC03
i mean im full strength and have 10 raises left and enemy is dead... why not play necro? its too freaking easy
https://www.lordswm.com/war.php?warid=1410564798&show=NPM4B8cS
this was my hardest fight by FAR and i still had 7 raises... |
Well, I was referring to classic necro, not unholy. But regardless, I hate raising... |
well... i havent had a single issue through 36 fights. they have been easier then hunting 20 farmers with full enchanted heaven set :)
but i guess raising is terrible... pepega |