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AuthorSettlement defence
for Hephaistion:
That's strange, I have transferred clans before in the event where I was asked to save up 1 attempt to make my entire score count in the new clan and it did, then again it was not the same event, maybe the criteria differs in different event types, my bad :(
they changed the scoring due to exactly what you just states in previous post. they dont want people hopping clans to up score on last days of evemt so any score made outside of current clan doesnt count for clan that you are in now
Scoring system on transferring clans varies depending on events.
https://www.lordswm.com/war.php?warid=1322312156&show_for_all=Ma6f33ed861

Jump scare wild griffins :(

The only troops in those rows when the griffin jumped were half of the pristine uni.
The Griffin probably targetted the 2 Archer towers in those rows, unicorn just happened to be there xD
Any advice on towers? How many points for HP and dmg before building the next tower?
for Lord spiral-doom:
i stopped damage at 6 for towers as im playng dof so their damage is insane already. each point in health is 72 hp so i have 10 in that for my towers so they are tanky dps dealing machines to whatever i burn.
i hate this event. 3 mistakes became 3 loses and droped me to shit in rankings..

Your result:

Population: 2,041
Resources: 590
Victories / Combats: 26 / 29
Rating's scores: 4641

Individual place: ~6,931
https://www.lordswm.com/war.php?lt=-1&warid=1322397922&html5=1&show_for_all=Mc9747a8f95

Stupid tengus just killed 155 peasants on their 2nd turn. Why? Who cares. Nice damage, nice balance
for Ricard_Berankis:

You have only completed about half of the available battles. So this ranking is not too bad. I already lost 6 battles in the first 48 (two are impossible and the rest could be saved if I played more carefully). My current ranking is a little beyond 2000.
Population: 2,490
Resources: 29
Victories / Combats: 53 / 60

I have 3 full upgraded towers and just built a 4th one.

Whenever I get close to 3K population I start losing and feels like starting over :(
First round, first shot...and the shooter decided to shoot down my tower. Weren't they supposed to ignore my towers/peasants/huts and focus on my troops in the first 3 rounds?
Up to this fight, they went for harpooners and than after my punishers.
I'm starting to think that it was a frustration shot, knowing that I'll kill them so easy :)))

https://www.lordswm.com/war.php?lt=-1&warid=1322881875&html5=1&show_for_all=Ma30d9b936c
No towers are high priority for AI

From event description
The local guards also tell us that the brigands have been observed to do the most damage to the defenders at the beginning of the battle, ignoring the peasants and houses for the first three turns if possible. But don't expect them to spare anyone who gets in the way of archers, sorcerers, and other priority targets in the rear.
if there are normal shooter stacks on the battlefield, AI seems not realy aim for towers first, they always try to attack your shooters first.

https://www.lordswm.com/war.php?lt=-1&warid=1322945228&html5=1&show_for_all=Mda07dcf167

That is normaly the way it goes, and was the same for me in nearly all battles before. But maybe my towers are not high leveled enough to be dangerous for AI.
for Jassi:
for Hephaistion:

Yes, I know, but up to that fight it was Ai focused like this every time:
1. Harpooners
2. Punishers
3. Towers OR one of my stacks that can reach shooters next turn

But in that fight they decided to go for 1 of my towers as their first attack. I wonder why...?


But maybe my towers are not high leveled enough to be dangerous for AI.
This was my thinking as well, since I just upgraded the towers before that fight. I was afraid that I did a mistake and now they will shoot the towers first and I'm doomed. But no, all next fight they attacked normally (harpooner, punishers and so on...)
Once again wild griffins dive my towers before any other units, even my full stack of sharpshooters. I also tried to bate them this time with my fb and dragons, but alas...

https://www.lordswm.com/war.php?lt=-1&warid=1322979589&html5=1&show_for_all=M615dc2b133

At least there weren't any peasants in the way this time.
Population: 7,305
Resources: 14
Victories / Combats: 72 / 72
Rating's scores: 14505

Individual place: ~16


wiz with dof is still going strong in this event despite facing much more enemies compared to previous ones that I played.

The last fight and a few earlier fights that I avoided larger casualties.

https://www.lordswm.com/war.php?warid=1323003158&show_for_all=M729d4c0ac7
https://www.lordswm.com/war.php?warid=1322985597&show_for_all=M53ce5d5b0b
https://www.lordswm.com/war.php?lt=-1&warid=1322270644&html5=1&show_for_all=M29ebd4ccb2
https://www.lordswm.com/war.php?lt=-1&warid=1322287229&html5=1&show_for_all=M4b115f1722
Your result:

Population: 5,693
Resources: 566
Victories / Combats: 70 / 72
Rating's scores: 12693

Individual place: ~195

done with this shit event and all the 4 luck 4 morale enemies, especially dwarf/fd that i had to face. also poachers are the worst shits ever created. 2 out of 3 summons are easy to deal with but 1 out of 3 is instant loss. good design. just gamble on 1/3 to instantly win the game.
Hmhm classic wizard looks fun
Population: 4,831
Resources: 474
Victories / Combats: 65 / 72
Rating's scores: 11331

Individual place: ~981

Total:
MG points: 65
Creature armaments: 32
Shop artifacts: 13
Elixirs of restoration: 15
Abu-Bakir's Charm
Stacks of rare creatures
Found parts of "Magma sword": 20
Found parts of "Imperial helmet": 20
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