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AuthorCreate your best unit! Max 5 abilities!
ignore defence 100%

Who has this ability?
for Meshy:
Ignore defense D%:
This creature ignores D% of the target's defense each time it deals physical damage.

there is no set maximal amount so it counts
I dont know that there is a "0 initivative" special ability...
for Meshy:
I missed that point, I'll switch my setup with lightning tower of survival tournament

for god_mom:
There is no such ability but then you can be creative here.
How about a super defensively buffed troop with high defense and hit points having : rebirth, raise dead, large shield, take roots, magic proof
Well i said you have to create
Tank
Fighter
Range
Mage
All of them can be caster, but you have to put caster in the ability section
imperceptibility (so no matter what it faces it gets to hit - even meshy's uber caster)
glacier pounce
blade of doom
retribution
rebirth (which then means it gets a guaranteed second hit, should imperceptibility work with rebirth)

I am of course assuming retribution and blade of doom work with glacier pounce,, shame I Cannot put sacrifice in as well to cover troops with low and high numbers.
I am of course assuming retribution and blade of doom work with glacier pounce,, shame I Cannot put sacrifice in as well to cover troops with low and high numbers

Blade of doom doesnt work on troops who have >=1,000 hp
Well, there are not many of them (and I thought it sort of worked for them in so far as did a fixed amount of damage)
Harvest soul can still pierce impercibility
Your troop can't even kill 1 shrew :P
SHould add concentration :P
Though, the troop is clearly a tank while hero mage destroys the shrew.

Though would be fun we we could recruit a "stone" that had imperciability + zero initiative.
Maybe as a summon in battle. We can summon stones on the battlefield.
Well i already suggested that long time ago... Also check out wizard on creative works
Someone with low init

Wild reflexes, fatal blow, unlimited retalation, vindictiveness, Ignore defense 50% ( or just 100% ;) )
there are only 2 choices when you meet "stone", lose or stuck in game forever :p
Wild reflexes, fatal blow, unlimited retalation, vindictiveness, Ignore defense 50% ( or just 100% ;) )


only problem is that your troop died the first time I attacked it xD
I like the idea, good tanky unit...
But for a tanky unit i would reccomend fullmetal and immune to magic

So Fullmetal, immune to magic, take roots, wild reflexes, vindictivness
Wild reflexes, fatal blow, unlimited retalation, vindictiveness, Ignore defense 50%

Change the ignore defence for diamond armour
What does diamond armour do?
Troops take only 10% ranged damage
whoa, I'd feel bad for holy knights if they ever became playable XD

Didn't know that there was an ability liek that, overpowered as it is.
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