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Author | Castle Suggestion |
Also, make sure to use the factions that you didn't build castle to do portal events.
Why?
In those events you play with a special recruited army - So you do not need a castle/army to build up the faction levels.
I personally think it is better for you to focus on only having one or two castles and to get some additional fsp for other factions through the Portal events and christmas fsp sphynx rewards for example.
At level 15 I have invested in 3 full castles, 1 castle to level 13 and 2 at level 10. The total cost to me was 4.3m gold. The total investment if you are wanting to have all the castles will grow to be enormous. | The total cost to me was 4.3m gold
How is it 4.3m? I have 4 full castles besides barb for level 16 and i may have spent only around 6m. | for virtual_vitrea:
Wizard - 1,171,200
Dwarf - 902,880
Dark Elf - 896,760
Elf - 677,880
Demon - 371,260
Necromancer - 329,280
Knight - 4,750
Barbarian - 4,750
Total: 4,360,415
Those are my expenses. For full castles to level 16 - You are looking at 980k for a barb castle to the 1.1m for the wizard castle and everything in between. | KNIGHT - Normal Castle - 304800+218340 - Upgrades- 471000+218700 = Total - 1,212,840.
NECROMANCER- Normal Castle - 279300+273060 - Upgrades- 445000+220500 = Total - 1,217,860.
WIZARD - Normal Castle - 332300+264060 - Upgrades- 452000+220500 = Total - 1,268,860.
ELF - Normal Castle - 232800+294660 - Upgrades- 465000+211320 = Total - 1,203,780.
BARBRIAN - Normal Castle - 271800+178300 - Upgrades- 451000+211500 = Total - 1,112,600
DARKELF - Normal Castle - 238800+294660 - Upgrades- 442000+234720 = Total - 1,210,180.
DEMON - Normal Castle - 257300+280260 - Upgrades- 493000+177300 = Total - 1,207,860.
DWARF - Normal Castle - 299800+230580 - Upgrades- 471000+218700 = Total - 1,220,080.
TRIBAL - Normal Castle - 300500+209700 - Upgrades- 466000+219600 = Total - 1,195,800.
Gold + Resources
Each and every building included | Taking an average of just 300 Gold per enroll,as an average for receving labour guild bonus.
10,849,860 Total expense for all castle including all buildings with resources.
It would take approximately 36,166 Enrolls, (not counting the combat level bonuses or anything else :P) | Well, this is how much i have spent;
Knight 2880
Necro 2380
Wiz 4680
Elf 2880
Barb 775480
DE 507060
Demon 579460
Dwarf 560380
Tribal 809900
Total= 3,245,100
Ofc im missing some constructions here
Only tribal and barb full castles upto lvl 14
de,demon,dwarf till lvl 13 | WG RG TG it will be little bit comfortable
I'd advise doing WG early on since it gives a good ratio of Fsp / xp.
Also, no point doing RG and TG since you can only get the bonus from 1 guild at a time. | for Meshy:
Yeah that's what | for Corey:
How to find out how much you have spent without calculating manually? | for virtual_vitrea:
I used to use LITWIN's fansite for easy calculation. You can try witchhammer - Which is in Russian here; http://www.witchhammer.ru/viewpage.php?page_id=23 | I used to use LITWIN's fansite for easy calculation. You can try witchhammer - Which is in Russian here; http://www.witchhammer.ru/viewpage.php?page_id=23
I checked that and I can see I made some mistakes, but damn that's some good website | for Corey:
when i open lordswm.org i am seeing a website that seems to be korean. How is that possible? Isn't it supposed to be english?? | What I have in mind is to build up other guilds so that later on in doing, WG RG TG it will be little bit comfortable,
A few things to consider.
In TG you'll start losing eventually and getting into a cycle of winning
X then losing Y, then winning X, and so back and foward.
You can keep putting more AP, yes you can, but this system was made to make people lose for absolutely no reason, except perhaps mind bend them to spend more? I see no other explanation for this stupid system.
Anyways, point is, extra stats won't make any difference here.
RG doesn't make sense to level up. You want to build stats right? So TG gives more stats and a lower guild point requeriment. There is no reason to for RG, unless you're aiming to build fsp rather than raw stats, still there is better ways to do this, like perma ABC for instance.
WG is a random glamble messy system and nothing else. Some battles you can try your hardest to not get 3 stars but you'll get regardless of how terrible you play you'll get 3 stars. Other times even with the best combination of morale/luck and set up of troops and talents for a specific combat situation, you'll bet extremely luck just to survive with 1 star... While this does not happen often, some times it's just ridiculous and senseless.
Still for this one there would be an advantage of extra stats, but imo, if you wait too long, you'll end with not evenly distributed guilds, thus you'll start lagging behind/losing your advantage. Also like I have said, being luck on what you're gonna fight against, is more important than the amount of stats that you've and for that, you've no control.
Assuming AG has scripted units for the battles, this would be the only one, where you would truly benefit from extra stats. But I don't know how this guild works. | for virtual_vitrea:
i believe lordswm.org is no longer with us
cant find the link though | https://www.lordswm.com/forum_messages.php?tid=2495439 | for Angel of Death:
Thanks for the explanation.
I'll see what to do but as I said I'm just gonna go very slow as I'm not able to provide much time and as days goes on ill be even less active.
So I guess ill be just going on slow developing every faction slowly and every Guild with full time abc. And with the increasing gold I'll be investing in artifacts so that I can go in events and win properly . | I have decided to build up only DE for now :P | closed by Awesome 13 (2016-12-07 09:21:50) |
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