Author | Amnities Mysteries - Got less points |
I will do some campaigns over the next couple of days and see what can be deduced.
Same here |
And thanks for all the help - Corey |
I have completed a campaign:
https://www.lordswm.com/campaign_result.php?id=149096&key=ffd0575ebd29bb0f
98% with all battles complete. Of the 26 battles, I lost 5 of them, and at no point lost more than 2 battles for one battle type.
From that result, it is clear that less than 3 losses in a specific battle will not reduce your score.
Having said all this, I just checked back with the announcement and we didn't need to go into this debate at all ;)
https://www.lordswm.com/forum_messages.php?tid=2449970
6. Similar to the Watchers Guild, your performance in campaign battles is evaluated based on how much of your army survives. The highest possible result may be attained only by winning all of the available battles in a campaign.
So there you have your answer :) |
Similar to the Watchers Guild, your performance in campaign battles is evaluated based on how much of your army survives. The highest possible result may be attained only by winning all of the available battles in a campaign.
I did read this line before but I thought may be I'm mistaken somehow.
And Okay I understand but then how is one to know that whether they will get 100% or not.
They need to somehow keep a method through which Players who have completed the campaign and rebattle those specific battles only through which they can gain 100% and full points in adventures guild.
And thanks again corey :) |
btw when you complete a campaign in recruiter difficulty, you get 80 points to AG. I wonder how many points is it for combatant difficulty or hero difficulty? |
for Nowar:
I got 89% with 71 Points for Peasant Difficulty for Mysteries Amnities. |
for Nowar:
https://www.lordswm.com/forum_messages.php?tid=2464533
0.8 * Points received for completing "Beginner" complexity.
1 * Points received for completing "Warrior" complexity.
1.2 * Points received for completing "Hero" complexity.
The score that counts towards your AG level is the higher of the three after the modifier has been applied. |
The score that counts towards your AG level is the higher of the three after the modifier has been applied.
So does that mean,
Like I got 89% in Peasant difficulty - leading to 71 Points.
Assumption, I get 100% in Crown Difficulty = 120 Points for my Faction,
I will get only the difference of 120-71 = 49 Points ? |
remaining army is critical.something like 3* wg. |
for Lady sofiouta:
I think they would be taking some average in Campaign, like
may be you play very good in 25 of 26 battles, and play bad only in one battle then you would have chance of 100%, but no idea about it.
Something like this just needs a test run |
I think they would be taking some average in Campaign
Nope. Every battle gives you a specific %.
remaining army is critical.something like 3* wg.
That's all that matters. |
Nope. Every battle gives you a specific %.
Great |
There is a par for each battle on the basis of the remainder of army after victory.
This par can vary from type to type. Let's suppose it is 70% of total troop HP.
If you achieve at least 80% of the par (say 56% of total HP left), you score full points of that battle..
If you achieve at least 40% and at most 79% of the par (say 28-55% of total HP), you score 67% of points of that battle.
If you achieve at most 39% of the par (say 27% of total HP) (that you only barely win), you score 33% of points of that battle.
If you fail 3 times, no matter how many troops are left after the 4th battle, you score 33% of points of that battle.
Total AG is calculated as sum of all your points of battles / total possible points of battles * percentage (80 for normal, 100 for hard and 120 for heroic).
The par for different types of battles:
Hunt style: 70%(threshold 28%/56%)
Outlaw style: 70%(28%/56%)
Castle style: 60%(24%/48%)
Treasury style: 60%(24%/48%)
Brigand style: 60%(24%/48%)
Smuggler style: 80%(32%/64%)
Multi-hero style: 70%(28%/56%)
Notice that you will see "auto battle" approaching the end of battle when you have >80% troop left while the enemy <20%(or vice versa but you'll be sure to lose). Triggering auto battle can almost guarantee that you score full points. |
for SwiftGirl:
wow, that's some good research.
Thanks a lot.
by the way, what do you mean by: threshold
Hunt style: 70%(threshold 28%/56%)
Outlaw style: 70%(28%/56%)
Castle style: 60%(24%/48%)
Treasury style: 60%(24%/48%)
Brigand style: 60%(24%/48%)
Smuggler style: 80%(32%/64%)
Multi-hero style: 70%(28%/56%) |
This comes from WG scoring.
Suppose there is a hunt battle for WG, and the par is 70% of remaining troops.
When you scored---Star rated---FSP gained
>100% par(>70%)---* * * -------100% FSP
80-99%par(56-69%)-* * * -------80~99% FSP
60-79%par(42-55%)-* * ---------60% FSP
40-59%par(28-41%)-* * ---------40-59% FSP
<40% par (<27%)---* -----------20% FSP
When you redo events and improve your result, you gain "additional stars * 33% FSP". Meaning when you do first with 2 stars and then 3. you only gain 60+33=93% FSP at maximum. When you do first with 1 star and then 3, you only gain 20+67=87% FSP at maximum. |
Okay so one question please clear it.
Hunt style: *** 100% - 70%, ** 69% - 40%, * Less than 40%.
Where * represents number of stars gained.
If this is correct, can you please tell me the Threshold for gaining stars in other type of battles too.
You have mentioned 3 Stars Requirement, what about one and two.
I'm asking cuz when I feel that once I'm less than that %, I'll just redo the battle without completing it. |
for awesome1309:
If you aim at 100%. Remember to restart the battle when:
Hunt, Outlaw, Multi-hero style: your troops drops below 56%
Treasury, Castle, Brigand style: your troops drops below half
Smuggler style: your troops drops below 65%
Pirates(any type) are counted to outlaw style. Boss monsters to hunt style.
The measurement of troops counts your remaining HP at the end of battle. Raised dead troops count as their HP decreased. Gated, summoned and phantom troops do not count.
Let's say Lv16 necromancers with
413 Skeletal bowmen
80 Apparitions
36 Vampire counts
10 Archliches
3 Death heralds
8 Bone dragons
Your total HP at the start of battle = 413*4 + 80*19 + 36*35 + 10*55 + 3*100 + 8*150 = 6482.
What you need to achieve 3 stars = 6482 * 56% = 3630
Let's say you ended the battle with full skeletal bowmen, full vamps, 25 apps, a phantom vamp , 2 raised archliches and nothing else.
Raised archliches counted as 44 HP instead of 55. Phantoms do not count.
Your remaining HP = 413*4 + 25*19 + 36*35 + 2*44 = 3475
You will achieve 2 stars.
Having additionally 10 apps will boost that result to 3 stars. |
for SwiftGirl:
Done, thanks a bunch.
Perfect.
I'm definitely gonna skip the quests for now.
Less on gold and very costly. |