Author | Top 10 creature upgrades |
worst upgrade?
5)death envoys -> death heralds
4)vyverns -> venomous vyverns
3)farmers -> recruits
2)treefolk -> ironroot treefolk
1)Cyclops -> cyclop kings -.-
Good upgrade = wolf riders -> Boar riders (lots of hp, extreme damage and attack, high defense, high speed) - it deals the same damage that a wolf raider would in 2 shots, but would have higher init, defense and speed. |
for Ajith:
What you're joking right??
everything in your list is an important upgrade except maybe Cyclops and wyerns...
are you saying treefolk ->ironroot treefolk is the worst upgrade? LOL |
ironroot treefolk is the worst upgrade? LOL
I meant the other one.
btw farmers to recruits suck, but brutes are better though.
And yes, death heralds SUCK big time. |
the top 10 is:
commanders -> warlords
rogues -> shrews
demons -> fiends
elven bowmen -> sharpshooters
dwarven ursary -> frontier usary
cave demons -> abyss demons
brawlers -> berserkers
ogres -> ogre magi
cavalry -> paladins
sphynx guardian -> sphynx immortals |
rouges to shrew is the core of pve de lol... |
And yes, death heralds SUCK big time.
Do they? I was gonna get them for CL15. :( |
Do they? I was gonna get them for CL15. :
They are awesome but just no big differene accept some extra attack.. As unholy their special ability isn't that special. Im not really using it unless I have to kill a bunch of small stacks. |
btw farmers to recruits suck
WRONG !!
its a must for knights, because that upgrade increase tier 2 (bow / xbow) number. units itself (recruits) almost never used though :D |
WRONG !!
its a must for knights, because that upgrade increase tier 2 (bow / xbow) number. units itself (recruits) almost never used though :D
Brutes are very nice at high level because you can recruit over 300 off them. I use them as defensive knight because of their sustain + double hit. |